Legal Representation
Attorney
Alexis P. Grilli
USPTO Deadlines
Next Deadline
83 days remaining
Non-Final Action E-Mailed
Due Date
March 12, 2026
Extension Available
Until June 12, 2026
Application History
7 events| Date | Code | Type | Description | Documents |
|---|---|---|---|---|
| Dec 12, 2025 | GNRN | O | NOTIFICATION OF NON-FINAL ACTION E-MAILED | Loading... |
| Dec 12, 2025 | GNRT | F | NON-FINAL ACTION E-MAILED | Loading... |
| Dec 12, 2025 | CNRT | R | NON-FINAL ACTION WRITTEN | Loading... |
| Nov 25, 2025 | DOCK | D | ASSIGNED TO EXAMINER | Loading... |
| Nov 12, 2025 | NWOS | I | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED | Loading... |
| Jul 28, 2025 | MAFR | O | APPLICATION FILING RECEIPT MAILED | Loading... |
| Jul 28, 2025 | NWAP | I | NEW APPLICATION ENTERED | Loading... |
Detailed Classifications
Class 009
(Based on Use) Downloadable computer software platforms for submissions for authentication, grading, and encapsulation of trading cards, sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; Downloadable computer software platforms for providing information about valuation of trading cards, sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; Downloadable computer software platforms for tracking of pricing for trading cards and sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; Downloadable computer software platforms for offering daily information and news regarding sales and value of trading cards, sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; Downloadable computer software platforms for providing sales history of sports cards and trading cards by player or sports categories; Downloadable computer software platforms for researching pricing market indexes related to trading cards, sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; Downloadable computer software platforms for providing estimates for pricing of trading cards, sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; Downloadable computer software platforms for providing market trends for the sale of trading cards, sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; Downloadable computer software platforms for facilitating transactions between buyers and sellers for the purchase, sale, and consignment of trading cards, sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; Downloadable computer software platforms for providing payment to consumers for the sale of trading cards, sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; Digital membership cards; Downloadable computer software using artificial intelligence (AI) for identifying, authenticating, and grading sports cards, trading cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia (Based on Intent to Use) Downloadable computer software platforms for submissions for authentication, grading, and encapsulation of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; Downloadable computer software platforms for providing information about valuation of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; Downloadable computer software platforms for tracking of pricing for comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; Downloadable computer software platforms for offering daily information and news regarding sales and value of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; Downloadable computer software platforms for researching pricing market indexes related to comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; Downloadable computer software platforms for providing estimates for pricing of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; Downloadable computer software platforms for providing market trends for the sale of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; Downloadable computer software platforms for facilitating transactions between buyers and sellers for the purchase, sale, and consignment of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; Downloadable computer software platforms for providing payment to consumers for the sale of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; Downloadable computer software using artificial intelligence (AI) for identifying, authenticating, and grading comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles
First Use Anywhere:
Feb 27, 2024
First Use in Commerce:
Feb 27, 2024
Class 016
(Based on Use) Plastic sleeves for holding sports cards and trading cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; Carrying cases specially adapted to hold sports cards and trading cards, other than for games, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; Carrying cases specially adapted to hold collectibles (Based on Intent to Use) Plastic sleeves for holding comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; Carrying cases specially adapted to hold comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, and ephemera
First Use Anywhere:
20170000
First Use in Commerce:
20170000
Class 018
Backpacks; bags
First Use Anywhere:
20180900
First Use in Commerce:
20180900
Class 020
Display stands; Sports card and trading card display stands; Display stands for collectibles
First Use Anywhere:
20160600
First Use in Commerce:
20160600
Class 025
Apparel; Hats; t-shirts; hoodies; tops being clothing
First Use Anywhere:
20160600
First Use in Commerce:
20160600
Class 035
(Based on Use) Providing information about collecting trading cards and sports cards, autographs over the Internet; Membership club services, namely, providing financial discounts to members submitting trading cards, sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia for authentication, grading, and encapsulation services (Based on Intent to Use) Providing information about collecting comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, tickets from sports, entertainment, and other events, photographs, sports memorabilia, rings, trophies, awards, personal items, ephemera and other collectibles over the Internet; Membership club services, namely, providing financial discounts to members submitting comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia, rings, trophies, awards, personal items, ephemera and other collectibles for authentication, grading, and encapsulation services
First Use Anywhere:
20160600
First Use in Commerce:
20160600
Class 036
(Based on Use) Providing financial information services to collectors about trading cards, sports cards, autographs; Providing financial information services to collectors in the field of appraisal of trading cards and sports cards and other collectibles; Providing financial information services to buyers and sellers for facilitating the purchase, sale, and consignment of trading cards and sports cards and other collectibles; Providing financial information services to collectors about offers to sell and consign trading cards and sports cards and other collectibles (Based on Intent to Use) Providing financial information services to collectors about comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, tickets from sports, entertainment, and other events, photographs, sports memorabilia, rings, trophies, awards, personal items, ephemera and other collectibles
First Use Anywhere:
20160600
First Use in Commerce:
20160600
Class 039
(Based on Use) Physical storage of trading cards and sports cards (Based on Intent to Use) Physical storage of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia, rings, trophies, awards, personal items, ephemera and other collectibles
First Use Anywhere:
20230700
First Use in Commerce:
20230700
Class 040
(Based on Use) Custom encapsulation of trading cards and sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia (Based on Intent to Use) Custom encapsulation of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles
First Use Anywhere:
20160600
First Use in Commerce:
20160600
Class 041
(Based on Use) Providing entertainment, sports, and collecting hobby information about trading cards and sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; membership club services, namely, providing information to members in the fields of trading cards and sports cards, tickets from sports, entertainment, autographs, photographs, sports memorabilia; Arranging, organizing, conducting, and hosting collectible entertainment events; Entertainment services, namely arranging, organizing, conducting, and hosting events in the area of submitting trading and sports cards and other collectibles for authentication, grading, and encapsulation, and the purchase, sale, trading, and storage of trading and sports cards and other collectibles (Based on Intent to Use) Providing entertainment, sports, and collecting hobby information about comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; membership club services, namely, providing information to members in the fields of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; providing magazines about the collecting hobby, including trading cards and sports cards, comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia, rings, trophies, awards, personal items, ephemera and other collectibles; sports card, trading card, and other collectibles collectors club
First Use Anywhere:
20230200
First Use in Commerce:
20230200
Class 042
(Based on Use) Providing on-line non-downloadable software for providing estimates for pricing of trading cards and sports cards and other collectibles; Providing on-line non-downloadable software for providing offers for selling and consigning trading and sports cards and other collectibles; Providing on-line non-downloadable software for payment to consumers for trading and sports cards and other collectibles; Providing on-line non-downloadable software for facilitating transactions between buyers and sellers for the purchase, sale, and consignment of trading and sports cards and other collectibles; Providing on-line non-downloadable software for authentication, grading, and encapsulation of trading and sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; Authentication, grading, encapsulation services in the fields of trading cards, sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; photo matching of memorabilia; providing non-downloadable software for providing information about sales data of trading and sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; providing non-downloadable software for tracking pricing for trading and sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia; providing information over the Internet about authentication, grading, and encapsulation of trading and sports cards, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia (Based on Intent to Use) Providing on-line non-downloadable software for authentication, grading, and encapsulation of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; Authentication, grading, encapsulation services in the fields of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, personal items, ephemera and other collectibles; providing non-downloadable software for providing information about sales data of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; providing non-downloadable software for tracking pricing for comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; providing information over the Internet about authentication, grading, and encapsulation of comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, rings, trophies, awards, personal items, ephemera and other collectibles; Providing a website featuring non-downloadable software using artificial intelligence (AI) for identifying, authenticating, and grading sports cards, trading cards, comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia, rings, trophies, awards, personal items, ephemera and other collectibles; ; Providing temporary use of on-line non-downloadable software and applications using artificial intelligence (AI) for identifying, authenticating, and grading sports cards, trading cards, comics, graphic novels, magazines, video games, music recordings, videos, movies, television shows, tickets from sports, entertainment, and other events, autographs, photographs, sports memorabilia, rings, trophies, awards, personal items, ephemera and other collectibles;
First Use Anywhere:
20160600
First Use in Commerce:
20160600
Additional Information
Design Mark
The mark consists of the letters "PSA" in stylized font.
Classification
International Classes
009
016
018
020
025
035
036
039
040
041
042