Legal Representation
Attorney
Roger H. Bora
USPTO Deadlines
Next Deadline
22 days remaining
Published for Opposition
Due Date
December 04, 2025
Extension Available
Until January 04, 2026
Application History
12 events| Date | Code | Type | Description | Documents |
|---|---|---|---|---|
| Nov 4, 2025 | NPUB | E | OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED | Loading... |
| Nov 4, 2025 | PUBO | A | PUBLISHED FOR OPPOSITION | Loading... |
| Oct 29, 2025 | NONP | E | NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED | Loading... |
| Oct 1, 2025 | CNSA | O | APPROVED FOR PUB - PRINCIPAL REGISTER | Loading... |
| Oct 1, 2025 | XAEC | I | EXAMINER'S AMENDMENT ENTERED | Loading... |
| Oct 1, 2025 | GNEN | O | NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED | Loading... |
| Oct 1, 2025 | GNEA | F | EXAMINERS AMENDMENT E-MAILED | Loading... |
| Oct 1, 2025 | CNEA | R | EXAMINERS AMENDMENT -WRITTEN | Loading... |
| Sep 27, 2025 | DOCK | D | ASSIGNED TO EXAMINER | Loading... |
| May 14, 2025 | MAFR | O | APPLICATION FILING RECEIPT MAILED | Loading... |
| May 14, 2025 | NWOS | I | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED | Loading... |
| May 14, 2025 | NWAP | I | NEW APPLICATION ENTERED | Loading... |
Detailed Classifications
Class 009
Downloadable and recorded software development kit (SDK) for ultrasonic data communication and transfer; downloadable and recorded computer software that communicates, transfers and receives data over inaudible sound waves for use in proximity-based authentication, contactless verification, and secure offline data exchange between devices; downloadable and recorded computer software for enabling ultrasonic communication between mobile devices and hardware endpoints for verification, identity authentication, access control, proximity-triggered user engagement, and trade, business and commercial dealing exchanges; downloadable and recorded computer software for physical proximity verification of individual users and third parties, frictionless proximity authentication of individual users and third parties, contactless trade, business and commercial dealing exchanges between users and third parties, secure proximity trade, business and commercial dealing exchanges between users and third-parties, verification of trade, business and commercial dealing exchanges between users and third parties, proximity-based engagement between individuals and third-parties, trade, business and commercial dealing exchange verification between parties, controlling of fraud during trade, business and commercial dealing exchanges, controlling of trade, business and commercial dealing exchanges between parties, authenticating and verifying information of parties during trade, business and commercial dealing exchanges, allowing users to control their autonomy and independence during trade, business and commercial dealing exchanges, user loyalty solutions, providing tokenized and customized incentive offers for trade, business and commercial dealing exchanges, and interaction, engagement, recognition and dealings between individuals and third parties; downloadable and recorded computer software for prompting secondary actions performed by the software which are pre-determined by users, such as wireless connectivity, user authentication, pairing and synching of wireless devices; downloadable and recorded computer application software for mobile phones, namely, software for wireless interaction with mobile devices via inaudible and audible sound signals based on a number of factors, in particular, user location, user preferences, user behaviors, user demographics, user gaming triggers such as points or badges, and other activities that may take place on or with a mobile device
First Use Anywhere:
20120000
First Use in Commerce:
20120000
Class 042
Software as a service (SaaS) services featuring software that is a development kit (SDK) for ultrasonic data communication and transfer; software as a service (SaaS) services featuring software that communicates, transfers and receives data over inaudible sound waves for use in proximity-based authentication, contactless verification, and secure offline data exchange between devices; software as a service (SaaS) services featuring software for enabling ultrasonic communication between mobile devices and hardware endpoints for verification, identity authentication, access control, proximity-triggered user engagement, and trade, business and commercial dealing exchanges; software as a service (SaaS) services featuring software for physical proximity verification of individual users and third parties, frictionless proximity authentication of individual users and third parties, contactless trade, business and commercial dealing exchanges between users and third parties, secure proximity trade, business and commercial dealing exchanges between users and third-parties, verification of trade, business and commercial dealing exchanges between users and third parties, proximity-based engagement between individuals and third-parties, trade, business and commercial dealing exchange verification between parties, controlling of fraud during trade, business and commercial dealing exchanges, controlling of trade, business and commercial dealing exchanges between parties, authenticating and verifying information of parties during trade, business and commercial dealing exchanges, allowing users to control their autonomy and independence during trade, business and commercial dealing exchanges, user loyalty solutions, providing tokenized and customized incentive offers for trade, business and commercial dealing exchanges, and interaction, engagement, recognition and dealings between individuals and third parties; software as a service (SaaS) services featuring software for prompting secondary actions performed by the software which are pre-determined by users, such as wireless connectivity, user authentication, pairing and synching of wireless devices; software as a service (SaaS) services featuring software for mobile phones, namely, software for wireless interaction with mobile devices via inaudible and audible sound signals based on a number of factors, in particular, user location, user preferences, user behaviors, user demographics, user gaming triggers such as points or badges, and other activities that may take place on or with a mobile device
First Use Anywhere:
20210000
First Use in Commerce:
20210000
Classification
International Classes
009
042