Legal Representation
Attorney
STEPHAN MICHAEL BROWN
USPTO Deadlines
Application History
13 events| Date | Code | Type | Description | Documents |
|---|---|---|---|---|
| Oct 7, 2025 | GNS3 | O | NOTIFICATION OF LETTER OF SUSPENSION E-MAILED | Loading... |
| Oct 7, 2025 | GNSL | F | LETTER OF SUSPENSION E-MAILED | Loading... |
| Oct 7, 2025 | CNSL | R | SUSPENSION LETTER WRITTEN | Loading... |
| Oct 6, 2025 | TEME | I | TEAS/EMAIL CORRESPONDENCE ENTERED | Loading... |
| Oct 6, 2025 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE | Loading... |
| Oct 6, 2025 | TROA | I | TEAS RESPONSE TO OFFICE ACTION RECEIVED | Loading... |
| Jul 7, 2025 | GNRN | O | NOTIFICATION OF NON-FINAL ACTION E-MAILED | Loading... |
| Jul 7, 2025 | GNRT | F | NON-FINAL ACTION E-MAILED | Loading... |
| Jul 7, 2025 | CNRT | R | NON-FINAL ACTION WRITTEN | Loading... |
| Jun 27, 2025 | DOCK | D | ASSIGNED TO EXAMINER | Loading... |
| Jan 17, 2025 | MAFR | O | APPLICATION FILING RECEIPT MAILED | Loading... |
| Jan 17, 2025 | NWOS | I | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED | Loading... |
| Jan 17, 2025 | NWAP | I | NEW APPLICATION ENTERED | Loading... |
Detailed Classifications
Class 009
(Based on 44(d) Priority Application) Downloadable video game software; Downloadable computer application software for for teaching, coaching, and boosting services in virtual environments in virtual environments; Downloadable computer game software; Downloadable computer software platforms for managing digital transactions and virtual assets; Downloadable computer software for managing transactions involving digital game accounts, in-game items, virtual skins, and game currency; Smartphone game software, downloadable; Downloadable mobile applications for for managing transactions involving digital game accounts, in-game items, virtual skins, and game currency; Downloadable game software for use on mobile and cellular phones
Class 035
(Based on 44(d) Priority Application) Advertising, promotion, and marketing services in the nature of promoting e-sports and digital game related products and services for gamers; Advertising, marketing and promotion services in the field of online gaming, esports coaching, and boosting services; (Based on 44(d) Priority Application)(Based on Use) Provision of an on-line marketplace for buyers and sellers of digital gaming assets
First Use Anywhere:
20200000
First Use in Commerce:
Sep 26, 2024
Class 036
(Based on 44(d) Priority Application) Financial administration of virtual currencies used in games
Class 038
(Based on 44(d) Priority Application) Providing an on-line forum for discussions related to digital gaming; (Based on 44(d) Priority Application)(Based on Use) Providing on-line chat rooms for transmission of messages among computer users concerning digital games
First Use Anywhere:
20200000
First Use in Commerce:
Sep 26, 2024
Class 041
(Based on 44(d) Priority Application) Education services, namely, providing tutorial sessions in the fields of digital gaming; (Based on 44(d) Priority Application)(Based on Use) Peer to peer coaching services in the field of online gaming and game strategy; Professional coaching services in the field of in-game progression and boosting; Coaching in the field of digital game-related strategies and player enhancement
First Use Anywhere:
20200000
First Use in Commerce:
Nov 26, 2024
Class 042
(Based on 44(d) Priority Application) Computer software design; Computer software development; Software design and development; Design of computer networks and software for others for the for e-sport coaching services and facilitating transactions related to digital game accounts, in-game items, virtual skins, and game currency in virtual environments; Design and development of software and hardware for processing and distribution of multimedia contents; Designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; Design and development of software in the field of mobile applications; Design and development of computer software for e-sport coaching services and facilitating transactions related to digital game accounts, in-game items, virtual skins, and game currency in virtual environments; (Based on 44(d) Priority Application)(Based on Use) Providing online non-downloadable software for e-sport coaching services and facilitating transactions related to digital game accounts, in-game items, virtual skins, and game currency in virtual environments in virtual environments
First Use Anywhere:
20200000
First Use in Commerce:
Sep 26, 2024
Class 045
(Based on 44(d) Priority Application)(Based on Use) Online social networking services in the field of e-sport coaching and digital gaming; Dispute resolution services
First Use Anywhere:
20200000
First Use in Commerce:
Sep 26, 2024
Classification
International Classes
009
035
036
038
041
042
045