SWEEPCUBE

Serial Number 98892580
641

Registration Progress

Application Filed
Dec 9, 2024
Under Examination
Approved for Publication
Published for Opposition
Registered

Attorney Assistance

Non-Final Action Mailed
Due: Aug 29, 2025 28 days

Trademark Image

SWEEPCUBE

Basic Information

Serial Number
98892580
Filing Date
December 9, 2024
Drawing Code
4

Status Summary

Current Status
Active
Status Code
641
Status Date
May 29, 2025
Application
Pending
Classes
009 041

Rights Holder

Warpjump Company LTD

99
Address
A.G. Leventi, 5 THE LEVENTIS GALLERY T.
13th floor, Office 1301, 1097
Nicosia 0000
CY

Ownership History

Warpjump Company LTD

Original Applicant
99
Nicosia CY

Legal Representation

Attorney
Leo V. Gureff

USPTO Deadlines

Next Deadline
28 days remaining
Non-Final Action Mailed
Due Date
August 29, 2025
Extension Available
Until November 29, 2025
Additional deadlines exist. Contact your attorney for complete deadline information.

Application History

6 events
Date Code Type Description Documents
May 29, 2025 GNRN O NOTIFICATION OF NON-FINAL ACTION E-MAILED Loading...
May 29, 2025 GNRT F NON-FINAL ACTION E-MAILED Loading...
May 29, 2025 CNRT R NON-FINAL ACTION WRITTEN Loading...
May 28, 2025 DOCK D ASSIGNED TO EXAMINER Loading...
Apr 27, 2025 NWOS I NEW APPLICATION OFFICE SUPPLIED DATA ENTERED Loading...
Dec 9, 2024 NWAP I NEW APPLICATION ENTERED Loading...

Detailed Classifications

Class 009
Downloadable electronic game software in the nature of video games, computer games, interactive multimedia games, and social casino games; Downloadable computer software platforms for playing video games and electronic games to earn digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens, non-fungible tokens, and utility tokens
First Use Anywhere: Sep 26, 2024
First Use in Commerce: Sep 26, 2024
Class 041
Entertainment services, namely, providing online interactive and multiplayer and single player video games played via the internet or communication networks; Entertainment services, namely, providing online video games, computer games, electronic games, interactive games, and social casino games; Providing a computer game for use network-wide by network users; Providing temporary use of online non-downloadable game software platforms via the internet for playing video games and electronic games to earn virtual currency; Providing online computer games, namely, social casino games in the field of blockchain, distributed ledgers, digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens, non-fungible tokens, and utility tokens
First Use Anywhere: Sep 26, 2024
First Use in Commerce: Sep 26, 2024

Classification

International Classes
009 041