Legal Representation
Attorney
Leo V. Gureff
USPTO Deadlines
Next Deadline
1971 days remaining
Section 8 (6-Year) Declaration Due (Based on registration date 2024-12-24)
Due Date
December 24, 2030
Grace Period Ends
June 24, 2031
Additional deadlines exist. Contact your attorney for complete deadline information.
Application History
9 eventsDate | Code | Type | Description | Documents |
---|---|---|---|---|
Dec 24, 2024 | NRCC | E | NOTICE OF REGISTRATION CONFIRMATION EMAILED | Loading... |
Dec 24, 2024 | R.PR | A | REGISTERED-PRINCIPAL REGISTER | Loading... |
Oct 22, 2024 | NPUB | E | OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED | Loading... |
Oct 22, 2024 | PUBO | A | PUBLISHED FOR OPPOSITION | Loading... |
Oct 2, 2024 | NONP | E | NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED | Loading... |
Sep 13, 2024 | DOCK | D | ASSIGNED TO EXAMINER | Loading... |
Sep 13, 2024 | CNSA | O | APPROVED FOR PUB - PRINCIPAL REGISTER | Loading... |
Jul 6, 2024 | NWOS | I | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED | Loading... |
Feb 26, 2024 | NWAP | I | NEW APPLICATION ENTERED | Loading... |
Detailed Classifications
Class 009
Downloadable electronic game software in the nature of video games, computer games, interactive multimedia games, and social casino games; Downloadable computer software platforms for playing video games and electronic games to earn digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens, non-fungible tokens, and utility tokens
First Use Anywhere:
Nov 30, 2023
First Use in Commerce:
Nov 30, 2023
Class 041
Entertainment services, namely, providing online interactive and multiplayer and single player video games played via the internet or communication networks; Entertainment services, namely, providing online video games, computer games, electronic games, interactive games, and social casino games; Providing a computer game for use network-wide by network users; Providing temporary use of online non-downloadable game software platforms via the internet for playing video games and electronic games to earn virtual currency; Providing online computer games, namely, social casino games in the field of blockchain, distributed ledgers, digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens, non-fungible tokens, and utility tokens
First Use Anywhere:
Nov 30, 2023
First Use in Commerce:
Nov 30, 2023
Classification
International Classes
009
041