EXTENDED PLAY

Serial Number 98193308
651

Registration Progress

Application Filed
Sep 22, 2023
Under Examination
Approved for Publication
Published for Opposition
Registered

Trademark Image

EXTENDED PLAY

Basic Information

Serial Number
98193308
Filing Date
September 22, 2023
Drawing Code
4

Status Summary

Current Status
Active
Status Code
651
Status Date
May 15, 2025
Application
Pending
Classes
009 016 025 028
+2 more

Rights Holder

BL!NK MEDIA INC.

03
Address
61 av. Aberdeen
Westmount, Quebec H3Y3A6
CA

Ownership History

BL!NK MEDIA INC.

Original Applicant
03
Westmount, Quebec CA

Legal Representation

Attorney
Heather A. Antoine

USPTO Deadlines

All Deadlines Cleared

All 3 deadline(s) have been cleared by subsequent events. No active deadlines at this time.

Application History

19 events
Date Code Type Description Documents
Jul 23, 2025 ARAA I ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED Loading...
Jul 23, 2025 TCCA I TEAS CHANGE OF CORRESPONDENCE RECEIVED Loading...
Jul 23, 2025 REAP I TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED Loading...
May 15, 2025 GNS2 O NOTIFICATION OF INQUIRY AS TO SUSPENSION E-MAILED Loading...
May 15, 2025 GNSI S INQUIRY TO SUSPENSION E-MAILED Loading...
May 15, 2025 CNSI R SUSPENSION INQUIRY WRITTEN Loading...
Apr 19, 2025 RCCK S SUSPENSION CHECKED - TO ATTORNEY FOR ACTION Loading...
Oct 18, 2024 GNS3 O NOTIFICATION OF LETTER OF SUSPENSION E-MAILED Loading...
Oct 18, 2024 CNSL R SUSPENSION LETTER WRITTEN Loading...
Oct 18, 2024 GNSL F LETTER OF SUSPENSION E-MAILED Loading...
Sep 3, 2024 TROA I TEAS RESPONSE TO OFFICE ACTION RECEIVED Loading...
Sep 3, 2024 CRFA I CORRESPONDENCE RECEIVED IN LAW OFFICE Loading...
Sep 3, 2024 TEME I TEAS/EMAIL CORRESPONDENCE ENTERED Loading...
Jun 2, 2024 GNRT F NON-FINAL ACTION E-MAILED Loading...
Jun 2, 2024 CNRT R NON-FINAL ACTION WRITTEN Loading...
Jun 2, 2024 GNRN O NOTIFICATION OF NON-FINAL ACTION E-MAILED Loading...
May 15, 2024 DOCK D ASSIGNED TO EXAMINER Loading...
Oct 10, 2023 NWOS I NEW APPLICATION OFFICE SUPPLIED DATA ENTERED Loading...
Sep 26, 2023 NWAP I NEW APPLICATION ENTERED Loading...

Detailed Classifications

Class 009
Scientific, navigation, surveying, photographic, cinematographic, audiovisual, optical, measuring, signaling, life-saving and teaching apparatus and instruments; computer software for creating computer games and video games, software for creating augmented reality games, computer software for the generation and display of augmented reality content, augmented reality computer game software, augmented reality software for cinematography; computers and computer peripheral devices, namely, digital cameras, keyboards, modems, mouse, printers, image scanners, audio speakers, video recorders; smartwatches; wearable activity trackers; simulators for the steering and control of vehicles; joysticks for use with computers, other than for video games; virtual reality headsets; smartglasses; electronic security tokens in the nature of a fob-like device used by an authorized user of a computer system to facilitate authentication; protective helmets; head guards for sports; mouth guards for sports; eyeglass cases; cases adapted for photographic apparatus and instruments; non-explosive fog signals; rescue laser signalling flares; bags and cases specially adapted for holding and carrying portable telephones and telephone equipment and accessories; bags and cases specially adapted for cameras and photographic equipment; bags adapted for computers, laptops and tablets; downloadable image files containing artworks, texts, graphics and photographs; recorded computer game software; downloadable computer game software; downloadable interactive video game; computer game discs; downloadable computer game instruction manuals
Class 016
Paper and cardboard; bookbinding material for creating hardcover books, namely book covers, crack-and-peel binding paper, reinforcement strips, peel-and-stick labels, stapler and staples; printed photographs; stationery and office requisites, except furniture, namely, printed agendas, office binders, stationery cases, stationery folders, paper labels, personal organizers, printed notebooks, envelopes, paper, pens and pencils; adhesives for stationery and household purposes; drawing materials and materials for artists, namely, art kits comprising of colored pencils, paintbrushes, markers, graphite pencils, pencil sharpeners, erasers, drawing pads and colouring pages; paintbrushes; instructional and teaching materials, namely, printed computer game instruction manuals; plastic sheets, films and bags for wrapping and packaging; printers' type, printing blocks; paper knives being parts of paper cutters for office use and paper cutters; cases, covers and devices for holding and securing paper, namely, document file folders, money clips, holders for cheque books, paper-clips, passport holders, scrapbooks; painting articles for use by artists and interior and exterior painters, namely, artists' watercolour saucers, painters' easels and palettes, paint rollers and trays; disposable paper products, namely, bibs, handkerchiefs and table linen of paper; paper bags, envelopes and containers for packaging, statues, figurines and works of art of paper and cardboard, namely, figurines made of papier mâché, framed and unframed lithographs, paintings and watercolours; bibs of paper; handkerchiefs of paper; stickers; printed posters; printed colouring books
Class 025
Clothing, namely, athletic clothing, baby clothing, casual clothing, children's clothing, sports clothing, gymnastics clothing, namely shirts, pants, shorts, cardigans; footwear, namely, casual footwear, exercise footwear, athletic footwear, baby and children's footwear, sports footwear; headwear, namely, berets, earmuffs, hats, caps, cowboy hats, tuques; clothing of leather, namely, leather belts, leather coats, leather dresses, leather gloves, leather jackets, leather pants, leather shirts, leather vests; clothing and footwear for sports, namely, ski gloves, sports singlets, cyclists' clothing, namely shirts, pants, shorts, cardigans, judo and karate uniforms, football shoes, gymnastic shoes, ski boots; bandanas; masquerade costumes; paper clothing, namely, paper hats; bibs, not of paper, namely, cloth bibs, ski bibs, babies' bibs; pocket squares
Class 028
Arcade games and apparatus for use with an external display screen or monitor, namely, video game consoles; hand held units and consoles for playing video games; hand-held electronic video games adapted for use with television receivers only; Christmas tree decorations and ornaments; amusement and video game consoles, including controllers therefor; practical joke novelty toys, namely, carnival masks, paper party hats, confetti, hand-held party poppers and Christmas crackers; hunting and fishing tackle, namely, fishing rods, landing nets for anglers, decoys, hunting game calls; artificial fishing bait; boxing equipment namely, boxing gloves, punching balls for boxing, boxing bags, badminton game playing equipment, golf equipment, namely gloves for golf, golf practice nets, golf clubs, golf balls, hockey equipment, namely hockey gloves, sticks, pucks and goals, tennis equipment, namely tennis balls, nets and racquets, pool equipment, namely pool cues and pool tables, billiard equipment and volleyball game playing equipment; joysticks for video games; controllers for toy cars and planes and game consoles; athletic protective equipment for athletic use, namely, leg protectors, leg guards, protective supports for elbows and shoulders, chest and back protectors; toy tricycles for infants, toy scooters; toy air pistols; toy models; golf bags with or without wheels, bags especially designed for skis and surfboards; nets for sports; athletic clothing and footwear, namely, baseball gloves, boxing gloves, ice skates, skating boots with skates attached; carnival masks; dolls' clothes; paper party hats; games, namely, board games, arcade games, building games, card games, dart games, dice games, drawing games in the nature of drawing boards, magnetic styluses and metal particles, memory games, party games, pinball games, role-playing games; puzzle board games; wrist guards for athletic use
Class 041
Editing of video games; entertainment services, namely, providing temporary use of non-downloadable video games and computer games, and providing online video games and computer games; providing entertainment information about video games, namely, downloadable video games, non-downloadable video games and online game services by computer networks, handheld game machines, telecommunications network and video game machines; production of video and computer game software; production of video games and computer games; providing information on entertainment in the field of computer games and video games; multimedia publishing of computer game software; multimedia publishing of video game software; entertainment services, namely, providing an online computer game; organization of video gaming leagues; Providing online computer games and game samples by a global computer network, handheld game machines, wired and wireless telecommunications network and video game machines
Class 042
Scientific and technological services, namely, providing technology information relating to computer game software and research and design relating thereto; industrial analysis, industrial research and industrial design services relating to computer game software; quality control and authentication services of computer game software; design and development of computer hardware and software; development of video and computer games; services provided by persons in relation to the theoretical and practical aspects of complex fields of activities, namely, scientific laboratory services, computer software engineering, computer programming, architectural services and interior design; design services, namely, industrial design, design of computer software and systems, interior design, packaging design, graphic arts design, dress designing; software as a service (SAAS) provider featuring software for computer games; platform as a service (PaaS) provider featuring computer software platforms for computer games; technical support services in the form of monitoring and troubleshooting to diagnose computer, electronic and video game hardware and software problems

Classification

International Classes
009 016 025 028 041 042