Legal Representation
Attorney
Otto O. Lee
USPTO Deadlines
Application History
15 eventsDate | Code | Type | Description | Documents |
---|---|---|---|---|
Feb 10, 2025 | RCSC | S | REPORT COMPLETED SUSPENSION CHECK CASE STILL SUSPENDED | Loading... |
Aug 12, 2024 | RCSC | S | REPORT COMPLETED SUSPENSION CHECK CASE STILL SUSPENDED | Loading... |
Feb 12, 2024 | RCSC | S | REPORT COMPLETED SUSPENSION CHECK CASE STILL SUSPENDED | Loading... |
Aug 14, 2023 | GNS3 | O | NOTIFICATION OF LETTER OF SUSPENSION E-MAILED | Loading... |
Aug 14, 2023 | GNSL | S | LETTER OF SUSPENSION E-MAILED | Loading... |
Aug 14, 2023 | CNSL | R | SUSPENSION LETTER WRITTEN | Loading... |
Aug 12, 2023 | TEME | I | TEAS/EMAIL CORRESPONDENCE ENTERED | Loading... |
Aug 11, 2023 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE | Loading... |
Aug 11, 2023 | TROA | I | TEAS RESPONSE TO OFFICE ACTION RECEIVED | Loading... |
Jun 15, 2023 | GNRN | O | NOTIFICATION OF NON-FINAL ACTION E-MAILED | Loading... |
Jun 15, 2023 | GNRT | F | NON-FINAL ACTION E-MAILED | Loading... |
Jun 15, 2023 | CNRT | R | NON-FINAL ACTION WRITTEN | Loading... |
Jun 15, 2023 | DOCK | D | ASSIGNED TO EXAMINER | Loading... |
Sep 17, 2022 | NWOS | I | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED | Loading... |
Sep 2, 2022 | NWAP | I | NEW APPLICATION ENTERED | Loading... |
Detailed Classifications
Class 041
Entertainment services, namely, providing online video games; video arcade services; entertainment services, namely, providing online video and computer games; Entertainment services, namely, providing online video and computer games for use on mobile phones, smart phones, cellular phones, personal computers, tablet computers, notebook computers; Entertainment services, namely, providing interactive multiplayer online video and computer games via a global network; Entertainment services, namely, providing temporary use of non-downloadable video and computer games via the internet; Entertainment services, namely, providing temporary use of non-downloadable video and computer games via wireless computer networks; arranging and conducting video and computer gaming competitions and e-sports competitions; operation and coordination of video and computer gaming leagues and e-sports leagues; operation and coordination of video and computer game tournaments and e-sports tournaments; providing information on entertainment in the fields of video and computer games and e-sports; providing online non-downloadable electronic publications in the nature of magazines, journals and newsletters in the fields of video and computer games and e-sports; providing information in the field of video and computer games and e-sports via an online blog; providing information on video and computer game strategies and e-sports strategies via computer networks and global communication networks; providing news and information in the nature of statistics and trivia in the fields of video and computer games and e-sports; publishing online reviews of video and computer games; arranging and conducting workshops for educational purposes in the fields of video and computer games and e-sports
Class 042
Video and computer game development services; design and development of video and computer game software; computer programming of video and computer games; video and computer game development services using distributed digital ledgers, namely, blockchain technology, for use in recording transactions between parties; Software as a service (SAAS) services featuring software for providing video and computer games and e-sports; Software as a service (SAAS) services featuring software for providing video and computer games and e-sports using distributed digital ledgers, namely, blockchain technology, for use in recording transactions between parties; Software as a service (SAAS) services featuring software for transacting digital currencies using distributed digital ledgers, namely, blockchain technology, for use in recording transactions between parties; Software as a service (SAAS) services featuring software for transacting digital non-fungible tokens (NFTs) and data stored on distributed digital ledgers, namely, blockchain technology, for use in recording transactions between parties; Software development in the framework of video and computer game software publishing; Authentication of data in the fields of video and computer games and e-sports, digital currencies and digital non-fungible tokens (NFTs) using blockchain technology
Additional Information
Pseudo Mark
BLINK MOON
Classification
International Classes
041
042