Legal Representation
Attorney
Chelsea E. Carbone
USPTO Deadlines
Next Deadline
1357 days remaining
Section 8 (6-Year) Declaration Due (Based on registration date 2023-07-25)
Due Date
July 25, 2029
Grace Period Ends
January 25, 2030
Additional deadlines exist. Contact your attorney for complete deadline information.
Application History
15 events| Date | Code | Type | Description | Documents |
|---|---|---|---|---|
| Jul 25, 2023 | NRCC | E | NOTICE OF REGISTRATION CONFIRMATION EMAILED | Loading... |
| Jul 25, 2023 | R.PR | A | REGISTERED-PRINCIPAL REGISTER | Loading... |
| May 9, 2023 | NPUB | E | OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED | Loading... |
| May 9, 2023 | PUBO | A | PUBLISHED FOR OPPOSITION | Loading... |
| Apr 19, 2023 | NONP | E | NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED | Loading... |
| Apr 3, 2023 | CNSA | O | APPROVED FOR PUB - PRINCIPAL REGISTER | Loading... |
| Mar 15, 2023 | TEME | I | TEAS/EMAIL CORRESPONDENCE ENTERED | Loading... |
| Mar 13, 2023 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE | Loading... |
| Mar 13, 2023 | TROA | I | TEAS RESPONSE TO OFFICE ACTION RECEIVED | Loading... |
| Jan 4, 2023 | GNRN | O | NOTIFICATION OF NON-FINAL ACTION E-MAILED | Loading... |
| Jan 4, 2023 | GNRT | F | NON-FINAL ACTION E-MAILED | Loading... |
| Jan 4, 2023 | CNRT | R | NON-FINAL ACTION WRITTEN | Loading... |
| Dec 28, 2022 | DOCK | D | ASSIGNED TO EXAMINER | Loading... |
| Mar 22, 2022 | NWOS | I | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED | Loading... |
| Mar 19, 2022 | NWAP | I | NEW APPLICATION ENTERED | Loading... |
Detailed Classifications
Class 009
Downloadable computer software for pain management and pain relief, namely, applications that distract participants from focusing on pain; downloadable computer software for physical and psychological rehabilitation, namely, applications that encourage active engagement with rehabilitation exercises; downloadable computer software incorporating immersive technologies for use on projector-based systems for pain management and pain relief and physical and psychological rehabilitation, namely, applications that encourage active engagement with rehabilitation exercises; downloadable computer software for use on projector-based systems to create extended reality (XR) environments for pain management and pain relief and physical and psychological rehabilitation; downloadable computer software incorporating virtual reality (VR) and augmented reality (AR) technology for the purpose of providing educational services in the nature of pain management and pain relief techniques for patients, physicians, healthcare facilities, and hospital personnel; downloadable computer software incorporating virtual reality (VR) and augmented reality (AR) technology for the purpose of providing educational services for medical professionals, namely, virtual simulations in relation to providing improved patient care in various clinical scenarios; downloadable computer software incorporating virtual reality (VR) and augmented reality (AR) technology for the purpose of providing educational services in the nature of physical and psychological rehabilitation for patients, physicians, healthcare facilities, and hospital personnel; downloadable computer software to improve patient experience and quality of patient care, namely, software to provide medical education to patients and healthcare practitioners; downloadable computer software for use by physicians, healthcare facilities, and hospitals incorporating virtual reality (VR) technology for the purpose of offering pain management and relief to patients; downloadable computer software for use by physicians, healthcare facilities, and hospitals incorporating augmented reality (AR) technology for the purpose of offering pain management and relief to patients; downloadable computer software incorporating virtual reality (VR) technology for purposes of offering patient entertainment and distraction via an immersive experience; downloadable computer software incorporating augmented reality (AR) technology for purposes of offering patient entertainment and distraction via an immersive experience; computer hardware; computer hardware for pain management and pain relief; computer hardware with imbedded software to improve patient experience and quality of patient care, namely, software to provide medical education to patients and healthcare practitioners; computer hardware with imbedded software for use by physicians, healthcare facilities, and hospitals incorporating virtual reality (VR) technology for the purpose of offering pain management and relief to patients; computer hardware with imbedded software for use by physicians, healthcare facilities, and hospitals incorporating augmented reality (AR) technology for the purpose of offering pain management and relief to patients; computer hardware with imbedded software for incorporating virtual reality (VR) technology for purposes of offering patient entertainment and distraction via an immersive experience; computer hardware with imbedded software for incorporating augmented reality (AR) technology for purposes of offering patient entertainment and distraction via an immersive experience
First Use Anywhere:
Jan 12, 2021
First Use in Commerce:
Jan 12, 2021
Class 041
Providing educational services in the nature of training in pain relief techniques and physical and psychological rehabilitation for patients, physicians, healthcare facilities, and hospital personnel; providing educational services in the nature of virtual reality (VR) and augmented reality (AR) training simulations for medical professionals in relation to providing improved patient care in various clinical scenarios
First Use Anywhere:
Nov 1, 2021
First Use in Commerce:
Nov 1, 2021
Class 042
Providing temporary use of non-downloadable computer software for pain management and pain relief, namely, software that distracts participants from focusing on pain; providing temporary use of non-downloadable computer software for physical and psychological rehabilitation, namely, software that encourages active engagement with rehabilitation exercises; providing temporary use of non-downloadable computer software incorporating immersive technologies for use on projector-based systems for pain management and pain relief and physical and psychological rehabilitation, namely, software that encourages active engagement with rehabilitation exercises; providing temporary use of non-downloadable computer software for use on projector-based systems to create extended reality (XR) environments for pain management and pain relief and physical and psychological rehabilitation; providing temporary use of non-downloadable computer software incorporating virtual reality (VR) and augmented reality (AR) technology for the purpose of providing educational services in the nature of pain management and pain relief techniques for patients, physicians, healthcare facilities, and hospital personnel; providing temporary use of non-downloadable computer software incorporating virtual reality (VR) and augmented reality (AR) technology for the purpose of providing educational services for medical professionals, namely, virtual simulations in relation to providing improved patient care in various clinical scenarios; providing temporary use of non-downloadable computer software incorporating virtual reality (VR) and augmented reality (AR) technology for the purpose of providing educational services in the nature of physical and psychological rehabilitation for patients, physicians, healthcare facilities, and hospital personnel; providing temporary use of non-downloadable computer software to improve patient experience and quality of patient care, namely, software to provide medical education to patients and healthcare providers; providing temporary use of non-downloadable computer software for use by physicians, healthcare facilities, and hospitals incorporating virtual reality (VR) technology for the purpose of offering pain management and relief to patients; providing temporary use of non-downloadable computer software for use by physicians, healthcare facilities, and hospitals incorporating augmented reality (AR) technology for the purpose of offering pain management and relief to patients; providing temporary use of non-downloadable computer software incorporating virtual reality (VR) technology for purposes of offering patient entertainment and distraction via an immersive experience; providing temporary use of non-downloadable computer software incorporating augmented reality (AR) technology for purposes of offering patient entertainment and distraction via an immersive experience; software as a service (SAAS) for pain management and pain relief, namely, software that distracts participants from focusing on pain; software as a service (SAAS) services featuring software to improve patient experience and quality of patient care, namely, software to provide medical education to patients and healthcare providers; software as a service (SAAS) services featuring software for use by physicians, healthcare facilities, and hospitals incorporating virtual reality (VR) technology for the purpose of offering pain management and relief to patients; software as a service (SAAS) services featuring software for use by physicians, healthcare facilities, and hospitals incorporating augmented reality (AR) technology for the purpose of offering pain management and relief to patients; software as a service (SAAS) services featuring software for incorporating virtual reality (VR) technology for purposes of offering patient entertainment and distraction via an immersive experience; software as a service (SAAS) services featuring software for incorporating augmented reality (AR) technology for purposes of offering patient entertainment and distraction via an immersive experience
First Use Anywhere:
Jan 12, 2021
First Use in Commerce:
Jan 12, 2021
Additional Information
Pseudo Mark
IN VINCI KIDS
Classification
International Classes
009
041
042