INVINCIKIDS

Serial Number 97315015
Registration 7118686
700

Registration Progress

Application Filed
Mar 16, 2022
Under Examination
Approved for Publication
May 9, 2023
Published for Opposition
May 9, 2023
Registered
Jul 25, 2023

Trademark Image

INVINCIKIDS

Basic Information

Serial Number
97315015
Registration Number
7118686
Filing Date
March 16, 2022
Registration Date
July 25, 2023
Published for Opposition
May 9, 2023
Drawing Code
4

Status Summary

Current Status
Active
Status Code
700
Status Date
Jul 25, 2023
Registration
Registered
Classes
009 041 042

Rights Holder

Invincikids

99
Address
1212 El Camino Real, Suite H, #605
San Bruno, CA 94066

Ownership History

Invincikids

Original Applicant
99
San Bruno, CA

Invincikids

Owner at Publication
99
San Bruno, CA

Invincikids

Original Registrant
99
San Bruno, CA

Legal Representation

Attorney
Chelsea E. Carbone

USPTO Deadlines

Next Deadline
1357 days remaining
Section 8 (6-Year) Declaration Due (Based on registration date 2023-07-25)
Due Date
July 25, 2029
Grace Period Ends
January 25, 2030
Additional deadlines exist. Contact your attorney for complete deadline information.

Application History

15 events
Date Code Type Description Documents
Jul 25, 2023 NRCC E NOTICE OF REGISTRATION CONFIRMATION EMAILED Loading...
Jul 25, 2023 R.PR A REGISTERED-PRINCIPAL REGISTER Loading...
May 9, 2023 NPUB E OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED Loading...
May 9, 2023 PUBO A PUBLISHED FOR OPPOSITION Loading...
Apr 19, 2023 NONP E NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED Loading...
Apr 3, 2023 CNSA O APPROVED FOR PUB - PRINCIPAL REGISTER Loading...
Mar 15, 2023 TEME I TEAS/EMAIL CORRESPONDENCE ENTERED Loading...
Mar 13, 2023 CRFA I CORRESPONDENCE RECEIVED IN LAW OFFICE Loading...
Mar 13, 2023 TROA I TEAS RESPONSE TO OFFICE ACTION RECEIVED Loading...
Jan 4, 2023 GNRN O NOTIFICATION OF NON-FINAL ACTION E-MAILED Loading...
Jan 4, 2023 GNRT F NON-FINAL ACTION E-MAILED Loading...
Jan 4, 2023 CNRT R NON-FINAL ACTION WRITTEN Loading...
Dec 28, 2022 DOCK D ASSIGNED TO EXAMINER Loading...
Mar 22, 2022 NWOS I NEW APPLICATION OFFICE SUPPLIED DATA ENTERED Loading...
Mar 19, 2022 NWAP I NEW APPLICATION ENTERED Loading...

Detailed Classifications

Class 009
Downloadable computer software for pain management and pain relief, namely, applications that distract participants from focusing on pain; downloadable computer software for physical and psychological rehabilitation, namely, applications that encourage active engagement with rehabilitation exercises; downloadable computer software incorporating immersive technologies for use on projector-based systems for pain management and pain relief and physical and psychological rehabilitation, namely, applications that encourage active engagement with rehabilitation exercises; downloadable computer software for use on projector-based systems to create extended reality (XR) environments for pain management and pain relief and physical and psychological rehabilitation; downloadable computer software incorporating virtual reality (VR) and augmented reality (AR) technology for the purpose of providing educational services in the nature of pain management and pain relief techniques for patients, physicians, healthcare facilities, and hospital personnel; downloadable computer software incorporating virtual reality (VR) and augmented reality (AR) technology for the purpose of providing educational services for medical professionals, namely, virtual simulations in relation to providing improved patient care in various clinical scenarios; downloadable computer software incorporating virtual reality (VR) and augmented reality (AR) technology for the purpose of providing educational services in the nature of physical and psychological rehabilitation for patients, physicians, healthcare facilities, and hospital personnel; downloadable computer software to improve patient experience and quality of patient care, namely, software to provide medical education to patients and healthcare practitioners; downloadable computer software for use by physicians, healthcare facilities, and hospitals incorporating virtual reality (VR) technology for the purpose of offering pain management and relief to patients; downloadable computer software for use by physicians, healthcare facilities, and hospitals incorporating augmented reality (AR) technology for the purpose of offering pain management and relief to patients; downloadable computer software incorporating virtual reality (VR) technology for purposes of offering patient entertainment and distraction via an immersive experience; downloadable computer software incorporating augmented reality (AR) technology for purposes of offering patient entertainment and distraction via an immersive experience; computer hardware; computer hardware for pain management and pain relief; computer hardware with imbedded software to improve patient experience and quality of patient care, namely, software to provide medical education to patients and healthcare practitioners; computer hardware with imbedded software for use by physicians, healthcare facilities, and hospitals incorporating virtual reality (VR) technology for the purpose of offering pain management and relief to patients; computer hardware with imbedded software for use by physicians, healthcare facilities, and hospitals incorporating augmented reality (AR) technology for the purpose of offering pain management and relief to patients; computer hardware with imbedded software for incorporating virtual reality (VR) technology for purposes of offering patient entertainment and distraction via an immersive experience; computer hardware with imbedded software for incorporating augmented reality (AR) technology for purposes of offering patient entertainment and distraction via an immersive experience
First Use Anywhere: Jan 12, 2021
First Use in Commerce: Jan 12, 2021
Class 041
Providing educational services in the nature of training in pain relief techniques and physical and psychological rehabilitation for patients, physicians, healthcare facilities, and hospital personnel; providing educational services in the nature of virtual reality (VR) and augmented reality (AR) training simulations for medical professionals in relation to providing improved patient care in various clinical scenarios
First Use Anywhere: Nov 1, 2021
First Use in Commerce: Nov 1, 2021
Class 042
Providing temporary use of non-downloadable computer software for pain management and pain relief, namely, software that distracts participants from focusing on pain; providing temporary use of non-downloadable computer software for physical and psychological rehabilitation, namely, software that encourages active engagement with rehabilitation exercises; providing temporary use of non-downloadable computer software incorporating immersive technologies for use on projector-based systems for pain management and pain relief and physical and psychological rehabilitation, namely, software that encourages active engagement with rehabilitation exercises; providing temporary use of non-downloadable computer software for use on projector-based systems to create extended reality (XR) environments for pain management and pain relief and physical and psychological rehabilitation; providing temporary use of non-downloadable computer software incorporating virtual reality (VR) and augmented reality (AR) technology for the purpose of providing educational services in the nature of pain management and pain relief techniques for patients, physicians, healthcare facilities, and hospital personnel; providing temporary use of non-downloadable computer software incorporating virtual reality (VR) and augmented reality (AR) technology for the purpose of providing educational services for medical professionals, namely, virtual simulations in relation to providing improved patient care in various clinical scenarios; providing temporary use of non-downloadable computer software incorporating virtual reality (VR) and augmented reality (AR) technology for the purpose of providing educational services in the nature of physical and psychological rehabilitation for patients, physicians, healthcare facilities, and hospital personnel; providing temporary use of non-downloadable computer software to improve patient experience and quality of patient care, namely, software to provide medical education to patients and healthcare providers; providing temporary use of non-downloadable computer software for use by physicians, healthcare facilities, and hospitals incorporating virtual reality (VR) technology for the purpose of offering pain management and relief to patients; providing temporary use of non-downloadable computer software for use by physicians, healthcare facilities, and hospitals incorporating augmented reality (AR) technology for the purpose of offering pain management and relief to patients; providing temporary use of non-downloadable computer software incorporating virtual reality (VR) technology for purposes of offering patient entertainment and distraction via an immersive experience; providing temporary use of non-downloadable computer software incorporating augmented reality (AR) technology for purposes of offering patient entertainment and distraction via an immersive experience; software as a service (SAAS) for pain management and pain relief, namely, software that distracts participants from focusing on pain; software as a service (SAAS) services featuring software to improve patient experience and quality of patient care, namely, software to provide medical education to patients and healthcare providers; software as a service (SAAS) services featuring software for use by physicians, healthcare facilities, and hospitals incorporating virtual reality (VR) technology for the purpose of offering pain management and relief to patients; software as a service (SAAS) services featuring software for use by physicians, healthcare facilities, and hospitals incorporating augmented reality (AR) technology for the purpose of offering pain management and relief to patients; software as a service (SAAS) services featuring software for incorporating virtual reality (VR) technology for purposes of offering patient entertainment and distraction via an immersive experience; software as a service (SAAS) services featuring software for incorporating augmented reality (AR) technology for purposes of offering patient entertainment and distraction via an immersive experience
First Use Anywhere: Jan 12, 2021
First Use in Commerce: Jan 12, 2021

Additional Information

Pseudo Mark
IN VINCI KIDS

Classification

International Classes
009 041 042