Legal Representation
Attorney
Catherine T. Dobrowitsky
USPTO Deadlines
Next Deadline
1552 days remaining
Section 8 (6-Year) Declaration Due (Based on registration date 2023-10-31)
Due Date
October 31, 2029
Grace Period Ends
April 30, 2030
Additional deadlines exist. Contact your attorney for complete deadline information.
Application History
25 eventsDate | Code | Type | Description | Documents |
---|---|---|---|---|
Oct 31, 2023 | NRCS | E | NOTICE OF REGISTRATION CONFIRMATION EMAILED | Loading... |
Oct 31, 2023 | R.SR | A | REGISTERED-SUPPLEMENTAL REGISTER | Loading... |
Jun 14, 2023 | AAUA | E | NOTICE OF ACCEPTANCE OF AMENDMENT TO ALLEGE USE E-MAILED | Loading... |
Jun 13, 2023 | XAEC | I | EXAMINER'S AMENDMENT ENTERED | Loading... |
Jun 13, 2023 | GNEN | O | NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED | Loading... |
Jun 13, 2023 | GNEA | O | EXAMINERS AMENDMENT E-MAILED | Loading... |
Jun 13, 2023 | IUAA | P | USE AMENDMENT ACCEPTED | Loading... |
Jun 13, 2023 | CNTA | O | APPROVED FOR REGISTRATION SUPPLEMENTAL REGISTER | Loading... |
Jun 13, 2023 | CNEA | R | EXAMINERS AMENDMENT -WRITTEN | Loading... |
May 10, 2023 | RCSC | S | REPORT COMPLETED SUSPENSION CHECK CASE STILL SUSPENDED | Loading... |
Nov 7, 2022 | GNS3 | O | NOTIFICATION OF LETTER OF SUSPENSION E-MAILED | Loading... |
Nov 7, 2022 | GNSL | S | LETTER OF SUSPENSION E-MAILED | Loading... |
Nov 7, 2022 | CNSL | R | SUSPENSION LETTER WRITTEN | Loading... |
Sep 7, 2022 | IUAF | S | USE AMENDMENT FILED | Loading... |
Sep 7, 2022 | AUPC | I | AMENDMENT TO USE PROCESSING COMPLETE | Loading... |
Sep 6, 2022 | EAAU | I | TEAS AMENDMENT OF USE RECEIVED | Loading... |
Sep 3, 2022 | TEME | I | TEAS/EMAIL CORRESPONDENCE ENTERED | Loading... |
Sep 2, 2022 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE | Loading... |
Sep 2, 2022 | TROA | I | TEAS RESPONSE TO OFFICE ACTION RECEIVED | Loading... |
Aug 3, 2022 | GNRN | O | NOTIFICATION OF NON-FINAL ACTION E-MAILED | Loading... |
Aug 3, 2022 | DOCK | D | ASSIGNED TO EXAMINER | Loading... |
Aug 3, 2022 | GNRT | F | NON-FINAL ACTION E-MAILED | Loading... |
Aug 3, 2022 | CNRT | R | NON-FINAL ACTION WRITTEN | Loading... |
Feb 16, 2022 | NWOS | I | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED | Loading... |
Feb 15, 2022 | NWAP | I | NEW APPLICATION ENTERED | Loading... |
Detailed Classifications
Class 035
Online retail store services featuring computer games played on a computer blockchain; Providing online marketplaces for buyers and sellers of goods, utilizing cryptocurrency for the transactions, all of the foregoing authenticated by non-fungible digital tokens, crypto tokens, and utility tokens; Online retail store services accessible through an online portal, namely, a marketplace for digital assets being art images, music, and video clips earned by playing or accessing online video games, authenticated by non-fungible digital tokens
First Use Anywhere:
Mar 30, 2022
First Use in Commerce:
Mar 30, 2022
Class 038
Streaming of online video game data
First Use Anywhere:
Mar 30, 2022
First Use in Commerce:
Mar 30, 2022
Class 041
Entertainment services, namely, providing online non-downloadable software platforms for enabling users to play video games or electronic games on a blockchain; Entertainment services, namely, providing online video games; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing online video games in which players can earn non-fungible tokens, digital tokens, or application tokens; Entertainment services, namely, providing online video games in which players can earn non-fungible, digital tokens, or application tokens for exchange, trade, sale, or purchase in an online marketplace; Entertainment services, namely, providing online video games in which players can receive a time-limited redeemable digital token; Entertainment services, namely, the provision of continuing programs featuring online video games delivered by Internet broadcast; Entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure, or entertainment purposes; Entertainment services, namely, providing online video games in which users can form virtual communities; Entertainment services, namely, providing online video games in which users can engage in social networking services; Educational services, namely, providing online educational video games; Providing a website portal that enables users to participate in online games; Providing entertainment information in the field of video games via an Internet website portal, namely, entertainment information about video game enhancements, modifications, and strategies; Providing online computer games and puzzles in the field of blockchain, distributed ledgers, digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens, non-fungible tokens, and utility tokens
First Use Anywhere:
Mar 30, 2022
First Use in Commerce:
Mar 30, 2022
Class 042
Providing temporary use of non-downloadable computer software platforms for enabling users to play video games or electronic games on a blockchain; Providing temporary use of non-downloadable computer software for enabling users to play video games and form virtual communities; Providing temporary use of non-downloadable computer software for enabling users to play video games and engage in social networking; Providing temporary use of non-downloadable computer software for enabling users to play video games set in a virtual casino; Providing temporary use of non-downloadable computer software for enabling users to play video games or electronic games on a blockchain; Providing temporary use of non-downloadable computer software for enabling users to play online video games; Providing temporary use of non-downloadable computer software for enabling users to play online multiplayer video games; Providing temporary use of non-downloadable computer game software in which players can earn non-fungible tokens, digital tokens, or application tokens; Providing temporary use of non-downloadable computer game software in which players can earn non-fungible, digital tokens, or application tokens for exchange, trade, sale, or purchase in an online marketplace; Providing temporary use of non-downloadable computer game software in which players can receive a time-limited redeemable digital token; Providing temporary use of non-downloadable computer software that provides virtual environments in which users can interact through social games for recreational, leisure, or entertainment purposes; Providing temporary use of non-downloadable computer software for enabling users to play online video games in which users can form virtual communities; Providing temporary use of non-downloadable computer software for enabling users to play online video games in which users can engage in social networking services; Providing temporary use of non-downloadable computer software that allows users to share video game enhancements, modifications, and strategies; Providing temporary use of non-downloadable computer software for online computer games and puzzles in the field of blockchain, distributed ledgers, digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens, non-fungible tokens, and utility tokens
First Use Anywhere:
Mar 30, 2022
First Use in Commerce:
Mar 30, 2022
Additional Information
Pseudo Mark
BLOCK CHAIN BRAWLERS
Classification
International Classes
035
038
041
042