USPTO Deadlines
Next Deadline
1909 days remaining
Section 8 Declaration Due (Principal Register) (Based on registration date 20250325)
Due Date
March 25, 2031
Grace Period Ends
September 25, 2031
Additional deadlines exist. Contact your attorney for complete deadline information.
Application History
37 events| Date | Code | Type | Description | Documents |
|---|---|---|---|---|
| Mar 25, 2025 | NRCC | E | NOTICE OF REGISTRATION CONFIRMATION EMAILED | Loading... |
| Mar 25, 2025 | R.PR | A | REGISTERED-PRINCIPAL REGISTER | Loading... |
| Feb 4, 2025 | NPUB | E | OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED | Loading... |
| Feb 4, 2025 | PUBO | A | PUBLISHED FOR OPPOSITION | Loading... |
| Jan 29, 2025 | NONP | E | NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED | Loading... |
| Jan 14, 2025 | CNSA | O | APPROVED FOR PUB - PRINCIPAL REGISTER | Loading... |
| Jan 3, 2025 | RCCK | S | SUSPENSION CHECKED - TO ATTORNEY FOR ACTION | Loading... |
| Jan 22, 2024 | RCSC | S | REPORT COMPLETED SUSPENSION CHECK CASE STILL SUSPENDED | Loading... |
| Jan 22, 2024 | RCSC | S | REPORT COMPLETED SUSPENSION CHECK CASE STILL SUSPENDED | Loading... |
| Jul 5, 2023 | RCSC | S | REPORT COMPLETED SUSPENSION CHECK CASE STILL SUSPENDED | Loading... |
| Jun 2, 2023 | RCCK | S | SUSPENSION CHECKED - TO ATTORNEY FOR ACTION | Loading... |
| Nov 21, 2022 | GNS3 | O | NOTIFICATION OF LETTER OF SUSPENSION E-MAILED | Loading... |
| Nov 21, 2022 | GNSL | S | LETTER OF SUSPENSION E-MAILED | Loading... |
| Nov 21, 2022 | CNSL | R | SUSPENSION LETTER WRITTEN | Loading... |
| Oct 20, 2022 | TEME | I | TEAS/EMAIL CORRESPONDENCE ENTERED | Loading... |
| Oct 20, 2022 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE | Loading... |
| Oct 20, 2022 | ALIE | A | ASSIGNED TO LIE | Loading... |
| Oct 14, 2022 | TROA | I | TEAS RESPONSE TO OFFICE ACTION RECEIVED | Loading... |
| Apr 18, 2022 | GNRN | O | NOTIFICATION OF NON-FINAL ACTION E-MAILED | Loading... |
| Apr 18, 2022 | GNRT | O | NON-FINAL ACTION E-MAILED | Loading... |
| Apr 18, 2022 | CNRT | R | NON-FINAL ACTION WRITTEN | Loading... |
| Mar 17, 2022 | TEME | I | TEAS/EMAIL CORRESPONDENCE ENTERED | Loading... |
| Mar 17, 2022 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE | Loading... |
| Mar 17, 2022 | TROA | I | TEAS RESPONSE TO OFFICE ACTION RECEIVED | Loading... |
| Oct 25, 2021 | GNRN | O | NOTIFICATION OF NON-FINAL ACTION E-MAILED | Loading... |
| Oct 25, 2021 | GNRT | O | NON-FINAL ACTION E-MAILED | Loading... |
| Oct 25, 2021 | CNRT | R | NON-FINAL ACTION WRITTEN | Loading... |
| Aug 31, 2021 | TEME | I | TEAS/EMAIL CORRESPONDENCE ENTERED | Loading... |
| Aug 31, 2021 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE | Loading... |
| Aug 30, 2021 | ALIE | A | ASSIGNED TO LIE | Loading... |
| Aug 25, 2021 | TROA | I | TEAS RESPONSE TO OFFICE ACTION RECEIVED | Loading... |
| Mar 8, 2021 | GNRN | O | NOTIFICATION OF NON-FINAL ACTION E-MAILED | Loading... |
| Mar 8, 2021 | GNRT | F | NON-FINAL ACTION E-MAILED | Loading... |
| Mar 8, 2021 | CNRT | R | NON-FINAL ACTION WRITTEN | Loading... |
| Feb 23, 2021 | DOCK | D | ASSIGNED TO EXAMINER | Loading... |
| Nov 17, 2020 | NWOS | I | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED | Loading... |
| Oct 3, 2020 | NWAP | I | NEW APPLICATION ENTERED | Loading... |
Detailed Classifications
Class 035
Fashion show exhibitions for commercial purposes; Promoting sports competitions and events of others; Promotion of goods and services through sponsorship of sports events; Promotional advertising of products and services of third parties through sponsoring arrangements and license agreements relating to exhibitions, events, esports, gaming, music and fashion; Promotional sponsorship of exhibitions, events, esports, electronic gaming, music and fashion; Advertising services, namely, promoting and marketing the goods and services of others in the field of exhibitions, events, esports, electronic gaming, music and fashion via print and electronic media; Advertising, including promotion of products and services of third parties through sponsoring arrangements and licence agreements relating to international sports' events; Arranging and conducting marketing promotional events for others; Arranging and conducting of fairs and exhibitions for business and advertising purposes; Arranging and conducting special events for commercial, promotional or advertising purposes; Arranging and conducting trade show exhibitions in the field of exhibitions, events, esports, electronic gaming, music and fashion; Business merchandising display services; Business management services, namely, administration of competitions for esports, electronic gaming and sports; Computerized on-line ordering featuring general consumer merchandise; Conducting virtual trade show exhibitions online in the field of exhibitions, events, esports, electronic gaming, music and fashion; Conducting an on-line trade show exhibition, in the field of exhibitions, events, esports, electronic gaming, music and fashion; Conducting an on-line tradeshow exhibition, in the field of exhibitions, events, esports, electronic gaming, music and fashion; International business consulting services relating to merchandise trading, human resource interchange, management support, marketing, advertising, promotion, and domestic and international market research and development; International business consulting services relating to exhibitions, events, esports, electronic gaming, music and fashion; On-line retail store services featuring physical and virtual merchandise for use by members of an online community in connection with a designated website featuring fictional characters; Online retail store services for downloadable digital music; Organisation of exhibitions and events for commercial or advertising purposes; Organisation of exhibitions and trade fairs for business and promotional purposes; Organisation of fashion shows for commercial purposes; Organising exhibitions for commercial or advertising purposes; Organization of events, exhibitions, fairs and shows for commercial, promotional and advertising purposes; Organization of exhibitions for commercial or advertising purposes; Organization of fashion shows for promotional purposes; Organization of fairs and exhibitions for commercial and advertising purposes; Organizing exhibitions for commercial or advertising purposes; Organizing exhibitions for exhibitions, events, esports, electronic gaming, music and fashion; Organizing, promoting and conducting exhibitions, tradeshows and events for business purposes; Planning and conducting of trade fairs, exhibitions and presentations for economic or advertising purposes; Preparation of customized promotional and merchandising materials for others; Preparing promotional and merchandising material for others; Product merchandising for others; Promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with an awards program, a sports competition and sporting activities; Promoting exhibitions, events, esports, electronic gaming, music and fashion for others; Providing an Internet website portal featuring links to music-related merchandise for retail purposes; Providing and rental of exhibition stands and booths including respective equipment; Providing facilities for trade exhibitions
First Use Anywhere:
Jan 1, 2006
First Use in Commerce:
Jan 1, 2006
Class 038
Streaming of audio and video tethered downloads; Streaming of audio material on the Internet; Streaming of audio, visual and audiovisual material via a global computer network; Streaming of data; Streaming of video material on the Internet; Virtual chat rooms established via text messaging; Communications services, namely, transmitting streamed sound and audiovisual recordings via the Internet; Delivery of digital music by electronic transmission; Electronic transmission and streaming of digital media content for others via global and local computer networks; Providing virtual chat rooms established via text messaging; Providing access to digital music websites on the Internet; Transmission and delivery of exhibitions, events, esports, gaming, music and fashion via wireless networks, cable and internet; Video streaming services via the Internet, featuring independent films and movies
First Use Anywhere:
Jan 1, 2006
First Use in Commerce:
Jan 1, 2006
Class 041
Electronic games services provided by means of the internet; Fashion modeling for entertainment purposes; Virtual reality arcade services; Virtual reality game services provided on-line from a computer network; Arranging and conducting educational competitions for students in the field of business; Conducting educational exhibitions in the nature of exhibitions, events, esports, electronic gaming, music and fashion; Conducting entertainment exhibitions in the nature of exhibitions, events, esports, electronic gaming, music and fashion; Conducting of sports competitions; Continuing public service programs in the field of exhibitions, events, esports, electronic gaming, music and fashion produced and distributed over television, satellite, film, audio, video, internet, and 3-D virtual reality media; Educational services, namely, conducting informal programs in the fields of exhibitions, events, esports, electronic gaming, music and fashion, using on-line activities and interactive exhibits, and printable materials distributed therewith; Educational services, namely, conducting on-line exhibitions and displays and interactive exhibits in the field of exhibitions, events, esports, electronic gaming, music and fashion; Educational services, namely, providing displays and exhibits in the field of exhibitions, events, esports, electronic gaming, music and fashion; Entertainment and educational services in the nature of on-line competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Entertainment in the nature of competitions in the field of exhibitions, events, esports, electronic gaming, music and fashion; Entertainment in the nature of fashion shows; Entertainment services in the nature of live musical performances; Entertainment services in the nature of live music performances; Entertainment services, namely, arranging and conducting of competitions in the field of exhibitions, events, esports, electronic gaming, music and fashion; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing an on-line virtual environment for trading virtual sports trading cards and tokens; Entertainment services, namely, providing on-line, non-downloadable virtual gaming for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment, namely, live music concerts; Entertainment, namely, live performances by musical bands; Entertainment, namely, live performances by a musical band; Interactive educational and entertainment services, namely, providing a web-based virtual educational theme-park featuring esports, electronic gaming, virtual reality experiences and games; Multimedia publishing of books, magazines, journals, software, games, music, and electronic publications; Organisation of exhibitions for cultural or educational purposes; Organisation of fashion shows for entertainment purposes; Organisation of sports competitions; Organization of fashion parades for entertainment purposes; Organization of fashion shows for entertainment purposes; Organization of electronic game competitions; Organizing exhibitions for exhibitions, events, esports, electronic gaming, music and fashion; Organizing exhibitions in the field of exhibitions, events, esports, electronic gaming, music and fashion for cultural or educational purposes; Organizing sporting events, namely, esports; Providing a web site through which people locate information about tournaments, events, and competitions in the video game field; Providing information relating to the organizing of educational, cultural, sporting, or entertainment exhibitions; Provision of information relating to electronic computer games provided via the Internet
First Use Anywhere:
Jan 1, 2006
First Use in Commerce:
Jan 1, 2006
Additional Information
Pseudo Mark
GAMING WORLD
Classification
International Classes
035
038
041