KICKMANIA

Serial Number 88603709
Registration 6087141
700

Registration Progress

Application Filed
Sep 4, 2019
Under Examination
Mar 10, 2020
Approved for Publication
Jan 14, 2020
Published for Opposition
Jan 14, 2020
Registered
Jun 23, 2020

Trademark Image

KICKMANIA

Basic Information

Serial Number
88603709
Registration Number
6087141
Filing Date
September 4, 2019
Registration Date
June 23, 2020
Published for Opposition
January 14, 2020
Drawing Code
3

Status Summary

Current Status
Active
Status Code
700
Status Date
Jun 23, 2020
Registration
Registered
Classes
009 028

Rights Holder

INTERNATIONAL GAMES SYSTEM CO., LTD.

03
Address
No. 130 Wugong Rd. Wugu Dist.
New Taipei City
TW

Ownership History

INTERNATIONAL GAMES SYSTEM CO., LTD.

Original Applicant
03
New Taipei City TW

INTERNATIONAL GAMES SYSTEM CO., LTD.

Original Applicant
03
New Taipei City TW

INTERNATIONAL GAMES SYSTEM CO., LTD.

Owner at Publication
03
New Taipei City TW

INTERNATIONAL GAMES SYSTEM CO., LTD.

Owner at Publication
03
New Taipei City TW

INTERNATIONAL GAMES SYSTEM CO., LTD.

Original Registrant
03
New Taipei City TW

INTERNATIONAL GAMES SYSTEM CO., LTD.

Original Registrant
03
New Taipei City TW

Legal Representation

Attorney
Raymond R. Moser, Jr.

Application History

34 events
Date Code Type Description
Jun 23, 2025 REM1 E COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED
Jun 23, 2025 REM1 E COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED
Jun 23, 2020 R.PR A REGISTERED-PRINCIPAL REGISTER
Jun 23, 2020 R.PR A REGISTERED-PRINCIPAL REGISTER
May 22, 2020 SUNA E NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
May 22, 2020 SUNA E NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
May 21, 2020 CNPR P ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
May 21, 2020 CNPR P ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
Apr 21, 2020 SUPC I STATEMENT OF USE PROCESSING COMPLETE
Apr 21, 2020 AITU A CASE ASSIGNED TO INTENT TO USE PARALEGAL
Apr 21, 2020 SUPC I STATEMENT OF USE PROCESSING COMPLETE
Apr 21, 2020 AITU A CASE ASSIGNED TO INTENT TO USE PARALEGAL
Apr 6, 2020 IUAF S USE AMENDMENT FILED
Apr 6, 2020 EISU I TEAS STATEMENT OF USE RECEIVED
Apr 6, 2020 IUAF S USE AMENDMENT FILED
Apr 6, 2020 EISU I TEAS STATEMENT OF USE RECEIVED
Mar 10, 2020 NOAM E NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Mar 10, 2020 NOAM E NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Jan 14, 2020 PUBO A PUBLISHED FOR OPPOSITION
Jan 14, 2020 NPUB E OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Jan 14, 2020 PUBO A PUBLISHED FOR OPPOSITION
Jan 14, 2020 NPUB E OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Dec 25, 2019 NONP E NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Dec 25, 2019 NONP E NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Dec 9, 2019 CNSA P APPROVED FOR PUB - PRINCIPAL REGISTER
Dec 9, 2019 CNSA P APPROVED FOR PUB - PRINCIPAL REGISTER
Dec 6, 2019 DOCK D ASSIGNED TO EXAMINER
Dec 6, 2019 DOCK D ASSIGNED TO EXAMINER
Sep 17, 2019 MDSM E NOTICE OF DESIGN SEARCH CODE E-MAILED
Sep 17, 2019 MDSM E NOTICE OF DESIGN SEARCH CODE E-MAILED
Sep 14, 2019 NWOS I NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Sep 14, 2019 NWOS I NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Sep 7, 2019 NWAP I NEW APPLICATION ENTERED
Sep 7, 2019 NWAP I NEW APPLICATION ENTERED

Detailed Classifications

Class 009
Downloadable computer software for application and database integration; Downloadable computer application software for mobile phones, portable media players and handheld computers, namely, software for enable uploading, downloading, accessing, posting, transmitting, displaying, editing, tagging, blogging, voting, streaming, linking and sharing videos for online contests; Downloadable game software; Game software, recorded; downloadable video game software; video game software, recorded; Computer game programs downloadable via the Internet
First Use Anywhere: Apr 25, 2019
First Use in Commerce: Nov 19, 2019
Class 028
Arcade game machines; Video game machines; Coin-operated amusement machines; Arcade video game machines
First Use Anywhere: Apr 25, 2019
First Use in Commerce: Nov 19, 2019

Additional Information

Design Mark
The mark consists of the word "KICKMANIA" in a stylized font, wherein the second "K" in "KICK" loops back under the rest of the letters in the workd "KICK" and forward into a half arrow. The background beneath a portion of the work "KICKMANIA" looks like a net. In the foreground of the word "KICKMANIA" is a figure kicking a soccer ball. The figure has a stylized design within it and the kicking leg of the figure has stars in it. The soccer ball has a comet style tail with stars in it.
Design Mark
The mark consists of the word "KICKMANIA" in a stylized font, wherein the second "K" in "KICK" loops back under the rest of the letters in the workd "KICK" and forward into a half arrow. The background beneath a portion of the work "KICKMANIA" looks like a net. In the foreground of the word "KICKMANIA" is a figure kicking a soccer ball. The figure has a stylized design within it and the kicking leg of the figure has stars in it. The soccer ball has a comet style tail with stars in it.
Color Claim
Color is not claimed as a feature of the mark.
Color Claim
Color is not claimed as a feature of the mark.
Pseudo Mark
KICK MANIA
Pseudo Mark
KICK MANIA

Classification

International Classes
009 028

USPTO Documents

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