BITSY

Serial Number 88567488
602

Registration Progress

Application Filed
Aug 5, 2019
Under Examination
Approved for Publication
Published for Opposition
Registered

Re-Apply for This Trademark

This trademark is no longer active. You may be able to file a new application for the same or similar mark.
Mark: BITSY
Previous Owner: Age of Learning, Inc.
Classes: 009, 016, 041

Trademark Image

BITSY

Basic Information

Serial Number
88567488
Filing Date
August 5, 2019
Abandonment Date
May 18, 2020
Drawing Code
4000

Status Summary

Current Status
Inactive
Status Code
602
Status Date
Jun 2, 2020
Classes
009 016 041

Rights Holder

Age of Learning, Inc.

03
Address
101 N Brand Blvd 8th Fl
Glendale, DE 91203

Ownership History

Age of Learning, Inc.

Original Applicant
03
Glendale, DE

Legal Representation

Attorney
Eric Palmer

USPTO Deadlines

No Upcoming Deadlines

No upcoming deadlines found for this trademark.

Application History

12 events
Date Code Type Description Documents
Jun 2, 2020 MAB2 E ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND Loading...
Jun 2, 2020 ABN2 O ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE Loading...
Nov 15, 2019 GNRN O NOTIFICATION OF NON-FINAL ACTION E-MAILED Loading...
Nov 15, 2019 GNRT O NON-FINAL ACTION E-MAILED Loading...
Nov 15, 2019 CNRT R NON-FINAL ACTION WRITTEN Loading...
Nov 8, 2019 XAEC I EXAMINER'S AMENDMENT ENTERED Loading...
Nov 8, 2019 GNEN O NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED Loading...
Nov 8, 2019 GNEA F EXAMINERS AMENDMENT E-MAILED Loading...
Nov 8, 2019 CNEA R EXAMINERS AMENDMENT -WRITTEN Loading...
Nov 4, 2019 DOCK D ASSIGNED TO EXAMINER Loading...
Aug 29, 2019 NWOS I NEW APPLICATION OFFICE SUPPLIED DATA ENTERED Loading...
Aug 8, 2019 NWAP I NEW APPLICATION ENTERED Loading...

Detailed Classifications

Class 009
Decorative magnets; Refrigerator magnets; Computer mouse pads; Sunglasses; Pre-recorded children's educational audio and video cassettes, tapes, and compact discs featuring music, games, and storytelling; Downloadable children's educational computer screen saver software; Children's educational video game cartridges; Downloadable children's educational interactive video game programs; Downloadable children's educational interactive multimedia computer game programs; Children's educational computer game cartridges; Downloadable children's educational computer software and programs featuring educational activities, information, stories, and games; Downloadable software enabling transfer of data between mobile communications apparatus; Downloadable computer game software for use with mobile communications devices to enable users to play children's educational games therewith; Downloadable computer software and programs enabling users of mobile communications devices to access databases featuring children's educational entertainment; Accessories for mobile communications devices, namely, cellular phone faceplates, battery covers, and cellular phone cases and straps
First Use Anywhere: 0
First Use in Commerce: 0
Class 016
A series of educational publications, namely, story books, comics, graphic novels, educational learning cards, flash cards, activity cards, workbooks, textbooks, activity books, coloring books, puzzle books, printed puzzles, teacher guides, manuals, posters, and educational booklets in the fields of language arts, reading, writing, comprehension, literary criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music, and art
First Use Anywhere: 0
First Use in Commerce: 0
Class 041
Educational services, namely, providing online informal programs for preschool to high school level users in the fields of language arts, reading, writing, comprehension, literary criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music, and art, using online activities, games, videos, interactive exercises, and printable materials distributed therewith; Entertainment services, namely, providing online computer educational games in the fields of English and foreign language arts, reading, writing, comprehension, literary criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music, and art; Entertainment services, namely, providing web sites featuring non-downloadable educational videos for preschool to elementary level users in the fields of English and foreign language arts, reading, writing, comprehension, literary criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music, and art
First Use Anywhere: 0
First Use in Commerce: 0

Classification

International Classes
009 016 041