HONE

Serial Number 88361802
602

Registration Progress

Application Filed
Mar 28, 2019
Under Examination
Approved for Publication
Published for Opposition
Registered

Re-Apply for This Trademark

This trademark is no longer active. You may be able to file a new application for the same or similar mark.
Mark: HONE
Previous Owner: Hone Virtual Education Ltd.
Classes: 009, 041, 044

Trademark Image

HONE

Basic Information

Serial Number
88361802
Filing Date
March 28, 2019
Abandonment Date
December 17, 2019
Drawing Code
4000

Status Summary

Current Status
Inactive
Status Code
602
Status Date
Jan 6, 2020
Classes
009 041 044

Rights Holder

Hone Virtual Education Ltd.

03
Address
2633 21 Street SW
Calgary, Alberta T2T5A9
CA

Ownership History

Hone Virtual Education Ltd.

Original Applicant
03
Calgary, Alberta CA

Legal Representation

Attorney
Neil Kathol

USPTO Deadlines

No Upcoming Deadlines

No upcoming deadlines found for this trademark.

Application History

8 events
Date Code Type Description Documents
Jan 6, 2020 MAB2 E ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND Loading...
Jan 6, 2020 ABN2 O ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE Loading...
Jun 14, 2019 GNRN O NOTIFICATION OF NON-FINAL ACTION E-MAILED Loading...
Jun 14, 2019 GNRT F NON-FINAL ACTION E-MAILED Loading...
Jun 14, 2019 CNRT R NON-FINAL ACTION WRITTEN Loading...
Jun 7, 2019 DOCK D ASSIGNED TO EXAMINER Loading...
Apr 16, 2019 NWOS I NEW APPLICATION OFFICE SUPPLIED DATA ENTERED Loading...
Apr 1, 2019 NWAP I NEW APPLICATION ENTERED Loading...

Detailed Classifications

Class 009
software and software applications for use on mobile phones, mobile computers and for use on other computers, and hardware systems for use on virtual-reality devices, and on or within technical apparel containing sensors and equipment, and devices for wearing on the body along with related sensors, software and hardware, for generating virtual-reality experiences, all for providing persons with experiences, information, teaching, training, instruction, and virtual-reality experiences and for observing, measuring and obtaining the persons' performances, bio-metric information, brain and body responses and written and verbal feedback; virtual-reality software and software applications for qualifying, testing, educating and training of health care professionals and accident or trauma-scene first responders; software and software-as-a-service providing information, education and training, effective practices for first responders and emergency health care providers for improving their psychological preparedness and health during and after attendances at sites where traumatic events of all kinds and harm to human lives have occurred; software, computer hardware and computer virtual-reality devices for generating virtual reality experiences relating to traumatic events and emulating first-responder experiences for use as a game
First Use Anywhere: 0
First Use in Commerce: 0
Class 041
Education, namely, services in the nature of providing information, teaching, training, instruction, a virtual reality experience and performance, bio-metric and response feedback, to health care professionals and accident or trauma scene first responders, such services related to building effective practices and procedures and improving psychological health during attendances at sites where traumatic events of all kinds, harm to human lives, or deaths, have occurred; providing information, teaching, training, instruction, and virtual-reality experiences and observing, measuring and obtaining the persons' performances, bio-metric information, brain and body responses and written and verbal feedback; qualifying, testing, educating and training of health care professionals and accident or trauma-scene first responders; providing information, education and training, effective practices for first responders and emergency health care providers for improving their psychological preparedness and health during and after attendances at sites where traumatic events of all kinds and harm to human lives have occurred; generating virtual reality experiences relating to traumatic events and emulating first-responder experiences for use as an educational game
First Use Anywhere: 0
First Use in Commerce: 0
Class 044
Medical services, namely, psychological counselling and psychological information, teaching, training and instruction, a virtual reality experience and performance, bio-metric and response feedback and training to health care professionals and accident or trauma scene first responders, such services related to building effective practices and procedures and improving psychological health during attendances at sites where traumatic events of all kinds, harm to human lives or deaths, have occurred
First Use Anywhere: 0
First Use in Commerce: 0

Classification

International Classes
009 041 044