Legal Representation
Attorney
Allison Kerndt
USPTO Deadlines
Next Deadline
397 days remaining
Section 8 (6-Year) Declaration Due (Based on registration date 2020-08-11)
Due Date
August 11, 2026
Grace Period Ends
February 11, 2027
Additional deadlines exist. Contact your attorney for complete deadline information.
Application History
25 eventsDate | Code | Type | Description |
---|---|---|---|
Jan 8, 2025 | ASCK | I | ASSIGNMENT OF OWNERSHIP NOT UPDATED AUTOMATICALLY |
Nov 20, 2024 | ASGN | I | AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP |
Aug 11, 2020 | R.SR | A | REGISTERED-SUPPLEMENTAL REGISTER |
Jul 7, 2020 | PREV | O | LAW OFFICE PUBLICATION REVIEW COMPLETED |
Jun 29, 2020 | ALIE | A | ASSIGNED TO LIE |
Jun 26, 2020 | CNTA | O | APPROVED FOR REGISTRATION SUPPLEMENTAL REGISTER |
Jun 9, 2020 | TEME | I | TEAS/EMAIL CORRESPONDENCE ENTERED |
Jun 8, 2020 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE |
Jun 8, 2020 | TROA | I | TEAS RESPONSE TO OFFICE ACTION RECEIVED |
Dec 10, 2019 | AAUA | E | NOTICE OF ACCEPTANCE OF AMENDMENT TO ALLEGE USE E-MAILED |
Dec 7, 2019 | GNRN | O | NOTIFICATION OF NON-FINAL ACTION E-MAILED |
Dec 7, 2019 | GNRT | O | NON-FINAL ACTION E-MAILED |
Dec 7, 2019 | CNRT | R | NON-FINAL ACTION WRITTEN |
Dec 7, 2019 | IUAA | P | USE AMENDMENT ACCEPTED |
Nov 25, 2019 | TEME | I | TEAS/EMAIL CORRESPONDENCE ENTERED |
Nov 25, 2019 | AUPC | I | AMENDMENT TO USE PROCESSING COMPLETE |
Nov 25, 2019 | IUAF | S | USE AMENDMENT FILED |
Nov 24, 2019 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE |
Nov 24, 2019 | TROA | I | TEAS RESPONSE TO OFFICE ACTION RECEIVED |
Nov 24, 2019 | EAAU | I | TEAS AMENDMENT OF USE RECEIVED |
May 24, 2019 | GNRN | O | NOTIFICATION OF NON-FINAL ACTION E-MAILED |
May 24, 2019 | GNRT | F | NON-FINAL ACTION E-MAILED |
May 24, 2019 | CNRT | R | NON-FINAL ACTION WRITTEN |
May 24, 2019 | DOCK | D | ASSIGNED TO EXAMINER |
Apr 4, 2019 | NWOS | I | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED |
Detailed Classifications
Class 009
Computer software, namely, downloadable mobile and computer applications for use in managing and participating in esports leagues and video game competitions; Downloadable mobile application for providing esports programming and information; Downloadable mobile applications for providing previews, alerts, replays, video clips of esporting competitions, and web cam feeds, all in the field of esports and video games; Downloadable mobile application for providing entertainment and eSports related news and for operating headphones and computer peripherals used in connection with videogames and videogame systems; mouse pads; wearable activity trackers; cases for smartphones; Downloadable software to allow switching and communication between different operating systems, accessing operating system specific applications on a different operating system, providing over-the-air application updates
First Use Anywhere:
Aug 25, 2019
First Use in Commerce:
Aug 25, 2019
Class 035
On-line advertising on a computer network; Online sales promotion and online product marketing for others; Presentation of software products over communication networks, for retail advertising purposes; Retail store services in the field of entertainment featuring games and related merchandise; On-line retail store services for video games
First Use Anywhere:
Aug 25, 2019
First Use in Commerce:
Aug 25, 2019
Class 041
Entertainment services in the nature of providing online non-downloadable videos featuring online video game playing and eSports, namely, competitive, professional video game playing and casual video game playing; Entertainment services in the nature of organizing and conducting eSports contests, tournaments, video game parties, leagues, and exhibitions, all in the field of eSports; Entertainment services, namely, arranging and conducting competitions in the field of online video game playing, eSports, and competitive and professional video game playing; Providing a website featuring entertainment information in the fields of video game playing and eSports; Providing a website featuring game playing advice, biographies of notable gaming individuals, and information and interviews in the fields of gaming and eSports; Providing a website featuring information, interviews and game playing advice in the fields of gaming, the gaming industry, notable gaming individuals, eSports, self-development and health of gamers; Game services provided on-line over a computer network, namely, providing online computer games; Provision of online, non-downloadable video games via mobile or computer networks
First Use Anywhere:
Aug 25, 2019
First Use in Commerce:
Aug 25, 2019
Class 042
Computer application services provider, namely, providing on-line, non-downloadable software used to switch and communicate between different operating systems, to access operating system specific applications on a different operating system, to provide over-the-air application updates
First Use Anywhere:
Aug 25, 2019
First Use in Commerce:
Aug 25, 2019
Additional Information
Pseudo Mark
GAME.TELEVISION
Classification
International Classes
009
035
041
042