GAME.TV

Serial Number 88342440
Registration 6126569
700

Registration Progress

Application Filed
Mar 15, 2019
Under Examination
Approved for Publication
Published for Opposition
Registered
Aug 11, 2020

Trademark Image

GAME.TV

Basic Information

Serial Number
88342440
Registration Number
6126569
Filing Date
March 15, 2019
Registration Date
August 11, 2020
Drawing Code
4

Status Summary

Current Status
Active
Status Code
700
Status Date
Aug 11, 2020
Registration
Registered
Classes
009 035 041 042

Rights Holder

NOW.GG, INC.

03
Address
251 LITTLE FALLS DRIVE
WILMINGTON, DE 19808

Ownership History

Bluestack Systems, Inc.

Original Applicant
03
Campbell, CA

Bluestack Systems, Inc.

Original Registrant
03
Campbell, CA

NOW.GG, INC.

New Owner After Registration #1
03
WILMINGTON, DE

Legal Representation

Attorney
Allison Kerndt

USPTO Deadlines

Next Deadline
397 days remaining
Section 8 (6-Year) Declaration Due (Based on registration date 2020-08-11)
Due Date
August 11, 2026
Grace Period Ends
February 11, 2027
Additional deadlines exist. Contact your attorney for complete deadline information.

Application History

25 events
Date Code Type Description
Jan 8, 2025 ASCK I ASSIGNMENT OF OWNERSHIP NOT UPDATED AUTOMATICALLY
Nov 20, 2024 ASGN I AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP
Aug 11, 2020 R.SR A REGISTERED-SUPPLEMENTAL REGISTER
Jul 7, 2020 PREV O LAW OFFICE PUBLICATION REVIEW COMPLETED
Jun 29, 2020 ALIE A ASSIGNED TO LIE
Jun 26, 2020 CNTA O APPROVED FOR REGISTRATION SUPPLEMENTAL REGISTER
Jun 9, 2020 TEME I TEAS/EMAIL CORRESPONDENCE ENTERED
Jun 8, 2020 CRFA I CORRESPONDENCE RECEIVED IN LAW OFFICE
Jun 8, 2020 TROA I TEAS RESPONSE TO OFFICE ACTION RECEIVED
Dec 10, 2019 AAUA E NOTICE OF ACCEPTANCE OF AMENDMENT TO ALLEGE USE E-MAILED
Dec 7, 2019 GNRN O NOTIFICATION OF NON-FINAL ACTION E-MAILED
Dec 7, 2019 GNRT O NON-FINAL ACTION E-MAILED
Dec 7, 2019 CNRT R NON-FINAL ACTION WRITTEN
Dec 7, 2019 IUAA P USE AMENDMENT ACCEPTED
Nov 25, 2019 TEME I TEAS/EMAIL CORRESPONDENCE ENTERED
Nov 25, 2019 AUPC I AMENDMENT TO USE PROCESSING COMPLETE
Nov 25, 2019 IUAF S USE AMENDMENT FILED
Nov 24, 2019 CRFA I CORRESPONDENCE RECEIVED IN LAW OFFICE
Nov 24, 2019 TROA I TEAS RESPONSE TO OFFICE ACTION RECEIVED
Nov 24, 2019 EAAU I TEAS AMENDMENT OF USE RECEIVED
May 24, 2019 GNRN O NOTIFICATION OF NON-FINAL ACTION E-MAILED
May 24, 2019 GNRT F NON-FINAL ACTION E-MAILED
May 24, 2019 CNRT R NON-FINAL ACTION WRITTEN
May 24, 2019 DOCK D ASSIGNED TO EXAMINER
Apr 4, 2019 NWOS I NEW APPLICATION OFFICE SUPPLIED DATA ENTERED

Detailed Classifications

Class 009
Computer software, namely, downloadable mobile and computer applications for use in managing and participating in esports leagues and video game competitions; Downloadable mobile application for providing esports programming and information; Downloadable mobile applications for providing previews, alerts, replays, video clips of esporting competitions, and web cam feeds, all in the field of esports and video games; Downloadable mobile application for providing entertainment and eSports related news and for operating headphones and computer peripherals used in connection with videogames and videogame systems; mouse pads; wearable activity trackers; cases for smartphones; Downloadable software to allow switching and communication between different operating systems, accessing operating system specific applications on a different operating system, providing over-the-air application updates
First Use Anywhere: Aug 25, 2019
First Use in Commerce: Aug 25, 2019
Class 035
On-line advertising on a computer network; Online sales promotion and online product marketing for others; Presentation of software products over communication networks, for retail advertising purposes; Retail store services in the field of entertainment featuring games and related merchandise; On-line retail store services for video games
First Use Anywhere: Aug 25, 2019
First Use in Commerce: Aug 25, 2019
Class 041
Entertainment services in the nature of providing online non-downloadable videos featuring online video game playing and eSports, namely, competitive, professional video game playing and casual video game playing; Entertainment services in the nature of organizing and conducting eSports contests, tournaments, video game parties, leagues, and exhibitions, all in the field of eSports; Entertainment services, namely, arranging and conducting competitions in the field of online video game playing, eSports, and competitive and professional video game playing; Providing a website featuring entertainment information in the fields of video game playing and eSports; Providing a website featuring game playing advice, biographies of notable gaming individuals, and information and interviews in the fields of gaming and eSports; Providing a website featuring information, interviews and game playing advice in the fields of gaming, the gaming industry, notable gaming individuals, eSports, self-development and health of gamers; Game services provided on-line over a computer network, namely, providing online computer games; Provision of online, non-downloadable video games via mobile or computer networks
First Use Anywhere: Aug 25, 2019
First Use in Commerce: Aug 25, 2019
Class 042
Computer application services provider, namely, providing on-line, non-downloadable software used to switch and communicate between different operating systems, to access operating system specific applications on a different operating system, to provide over-the-air application updates
First Use Anywhere: Aug 25, 2019
First Use in Commerce: Aug 25, 2019

Additional Information

Pseudo Mark
GAME.TELEVISION

Classification

International Classes
009 035 041 042