XRSPACE

Serial Number 88056638
Registration 6521150
700

Registration Progress

Application Filed
Jul 28, 2018
Under Examination
Jun 4, 2019
Approved for Publication
Apr 9, 2019
Published for Opposition
Apr 9, 2019
Registered
Oct 12, 2021

Trademark Image

XRSPACE

Basic Information

Serial Number
88056638
Registration Number
6521150
Filing Date
July 28, 2018
Registration Date
October 12, 2021
Published for Opposition
April 9, 2019
Drawing Code
5

Status Summary

Current Status
Active
Status Code
700
Status Date
Oct 12, 2021
Registration
Registered
Classes
009 028

Rights Holder

XRSPACE CO., LTD.

03
Address
8F.
NO.1351, ZHONGZHENG RD., TAOYUAN DIST.
TAOYUAN CITY
TW

Ownership History

XRSPACE CO., LTD.

Original Applicant
03
TAOYUAN CITY TW

XRSPACE CO., LTD.

Owner at Publication
03
TAOYUAN CITY TW

XRSPACE CO., LTD.

Original Registrant
03
TAOYUAN CITY TW

Legal Representation

Attorney
Stephen L. Baker

USPTO Deadlines

Next Deadline
627 days remaining
Section 8 Declaration Due (Principal Register) (Based on registration date 20211012)
Due Date
October 12, 2027
Grace Period Ends
April 12, 2028
Additional deadlines exist. Contact your attorney for complete deadline information.

Application History

47 events
Date Code Type Description Documents
Sep 27, 2023 EWAF I TEAS WITHDRAWAL OF ATTORNEY RECEIVED-FIRM RETAINS Loading...
Sep 27, 2023 TCCA I TEAS CHANGE OF CORRESPONDENCE RECEIVED Loading...
Sep 27, 2023 ARAA I ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED Loading...
Sep 27, 2023 REAP I TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED Loading...
Oct 12, 2021 R.PR A REGISTERED-PRINCIPAL REGISTER Loading...
Sep 8, 2021 SUNA E NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED Loading...
Sep 7, 2021 CNPR P ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED Loading...
Sep 7, 2021 XAEC I EXAMINER'S AMENDMENT ENTERED Loading...
Sep 7, 2021 GNEN O NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED Loading...
Sep 7, 2021 GNEA O EXAMINERS AMENDMENT E-MAILED Loading...
Sep 7, 2021 SNEA W SU-EXAMINER'S AMENDMENT WRITTEN Loading...
Aug 30, 2021 SUPC I STATEMENT OF USE PROCESSING COMPLETE Loading...
Aug 27, 2021 IUAF S USE AMENDMENT FILED Loading...
Aug 30, 2021 AITU A CASE ASSIGNED TO INTENT TO USE PARALEGAL Loading...
Aug 27, 2021 EISU I TEAS STATEMENT OF USE RECEIVED Loading...
Jun 3, 2021 EXRA E NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED Loading...
Jun 1, 2021 EX4G S SOU EXTENSION 4 GRANTED Loading...
Jun 1, 2021 EXT4 S SOU EXTENSION 4 FILED Loading...
Jun 1, 2021 EEXT I SOU TEAS EXTENSION RECEIVED Loading...
Oct 9, 2020 EXRA E NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED Loading...
Oct 7, 2020 EX3G S SOU EXTENSION 3 GRANTED Loading...
Oct 7, 2020 EXT3 S SOU EXTENSION 3 FILED Loading...
Oct 7, 2020 EEXT I SOU TEAS EXTENSION RECEIVED Loading...
May 23, 2020 EXRA E NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED Loading...
May 21, 2020 EX2G S SOU EXTENSION 2 GRANTED Loading...
May 21, 2020 EXT2 S SOU EXTENSION 2 FILED Loading...
May 21, 2020 EEXT I SOU TEAS EXTENSION RECEIVED Loading...
Nov 26, 2019 EXRA E NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED Loading...
Nov 22, 2019 EX1G S SOU EXTENSION 1 GRANTED Loading...
Nov 22, 2019 EXT1 S SOU EXTENSION 1 FILED Loading...
Nov 22, 2019 EEXT I SOU TEAS EXTENSION RECEIVED Loading...
Jun 4, 2019 NOAM E NOA E-MAILED - SOU REQUIRED FROM APPLICANT Loading...
Apr 9, 2019 NPUB E OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED Loading...
Apr 9, 2019 PUBO A PUBLISHED FOR OPPOSITION Loading...
Mar 20, 2019 NONP E NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED Loading...
Mar 6, 2019 PREV O LAW OFFICE PUBLICATION REVIEW COMPLETED Loading...
Mar 4, 2019 ALIE A ASSIGNED TO LIE Loading...
Feb 13, 2019 CNSA P APPROVED FOR PUB - PRINCIPAL REGISTER Loading...
Feb 12, 2019 TEME I TEAS/EMAIL CORRESPONDENCE ENTERED Loading...
Feb 11, 2019 CRFA I CORRESPONDENCE RECEIVED IN LAW OFFICE Loading...
Feb 11, 2019 TROA I TEAS RESPONSE TO OFFICE ACTION RECEIVED Loading...
Nov 23, 2018 GNRN O NOTIFICATION OF NON-FINAL ACTION E-MAILED Loading...
Nov 23, 2018 GNRT F NON-FINAL ACTION E-MAILED Loading...
Nov 23, 2018 CNRT R NON-FINAL ACTION WRITTEN Loading...
Nov 15, 2018 DOCK D ASSIGNED TO EXAMINER Loading...
Aug 3, 2018 NWOS I NEW APPLICATION OFFICE SUPPLIED DATA ENTERED Loading...
Aug 1, 2018 NWAP I NEW APPLICATION ENTERED Loading...

Detailed Classifications

Class 009
THREE-DIMENSIONAL SPECTACLES, OPTICAL MECHANICAL; AUGMENTED REALITY SOFTWARE FOR PLAYING COMPUTER GAMES, PILOT TRAINING AND MEDICAL TEACHING FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; AUGMENTED REALITY SOFTWARE FOR USE IN MOBILE DEVICES FOR INTEGRATING ELECTRONIC DATA WITH REAL WORLD ENVIRONMENTS FOR THE PURPOSE OF LOCATING VEHICLES, CREATING MAPS IN THE FIELD OF MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER APPLICATION SOFTWARE FOR MOBILE PHONES, PORTABLE MEDIA PLAYERS AND HANDHELD COMPUTERS, namely, SOFTWARE FOR USE IN DATABASE MANAGEMENT AND ELECTRONIC STORAGE OF DATA FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER APPLICATION SOFTWARE FOR MOBILE PHONES, namely, SOFTWARE FOR USE IN DATABASE MANAGEMENT AND ELECTRONIC STORAGE OF DATA FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER DEVICES AND SYSTEMS, namely, HAPTIC INTERFACES, HAPTIC INTERFACE DEVICES, AND HAPTIC DISPLAYS, FOR PROVIDING HAPTIC FEEDBACK, namely, TACTILE FEEDBACK, FORCE-FEEDBACK AND MOTION EFFECTS; AND COMPUTER SOFTWARE AND HARDWARE FEATURING HAPTIC TECHNOLOGY FOR USE IN THE SIMULATION OF TACTILE FEEDBACK, FORCE-FEEDBACK AND MOTION EFFECTS; VIRTUAL REALITY TECHNOLOGY, namely, WEARABLE HAPTIC FEEDBACK CLOTHING; COMPUTER GAME SOFTWARE, GAME APPLICATION, FRAMEWORK, SOFTWARE DEVELOPMENT KIT AND THREE-DIMENSIONAL ENGINE IMPLEMENT FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER GAME SOFTWARE FOR GAMING MACHINES, namely, SLOT MACHINES AND VIDEO LOTTERY TERMINALS, GAME APPLICATION, FRAMEWORK, SOFTWARE DEVELOPMENT KIT AND THREE-DIMENSIONAL ENGINE IMPLEMENT FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER GAME SOFTWARE FOR PERSONAL COMPUTERS AND HOME VIDEO GAME CONSOLES, GAME APPLICATION, FRAMEWORK, 180/360 VIDEO, AND THREE-DIMENSIONAL ENGINE IMPLEMENT FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER GAME SOFTWARE FOR USE WITH PERSONAL COMPUTERS, HOME VIDEO GAME CONSOLES USED WITH TELEVISIONS AND ARCADE-BASED VIDEO GAME CONSOLES, REMOTE VIDEO BROADCASTING AND INTERACTIVE FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER GAMING SOFTWARE, RECORDED, FOR RECREATIONAL GAME PLAYING PURPOSES, GAME APPLICATION, FRAMEWORK, 180/360 VIDEO ENCODING/DECODING, AND THREE-DIMENSIONAL ENGINE RENDERING IMPLEMENT FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER HARDWARE FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND COMPUTER PERIPHERAL DEVICES FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY, WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND COMPUTER PERIPHERALS FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY, WIRELESS WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND COMPUTER SOFTWARE PROGRAMS FOR THE INTEGRATION OF TEXT, AUDIO, GRAPHICS, STILL IMAGES AND MOVING PICTURES INTO AN INTERACTIVE DELIVERY FOR MULTIMEDIA APPLICATIONS FOR DIGITAL SIGNAL PROCESSING FIRMWARE, GRAPHICS PROCESSING UNIT, RENDERING, FRAMEWORK, AND SYSTEM DRIVER, OPERATING SYSTEM, TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND PERIPHERAL DEVICES FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY, WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND PERIPHERALS FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY, WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND PERIPHERALS THEREFOR FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY, WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND SOFTWARE FOR MEDICAL IMAGING APPARATUS FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY, WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND SOFTWARE FOR PROCESSING DIGITAL MUSIC FILES FOR H.264/265 MPEG CODEC FOR ENCODE/DECODE, AND WIRELESS STREAMING TECHNOLOGY PURPOSES; COMPUTER HARDWARE, namely, WIRELESS NETWORK EXTENDERS FOR RADIO FREQUENCY, WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER SOFTWARE AND FIRMWARE FOR PLAYING GAMES OF CHANCE ON ANY COMPUTERIZED PLATFORM, INCLUDING DEDICATED GAMING CONSOLES, VIDEO BASED SLOT MACHINES, REEL BASED SLOT MACHINES, AND VIDEO LOTTERY TERMINALS FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE FOR APPLICATION AND DATABASE INTEGRATION FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE FOR COMPUTER SYSTEM AND APPLICATION DEVELOPMENT, DEPLOYMENT AND MANAGEMENT FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE FOR CONTROLLING AND MANAGING ACCESS SERVER APPLICATIONS FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE FOR MANIPULATING DIGITAL AUDIO INFORMATION FOR USE IN AUDIO MEDIA APPLICATIONS FOR CINEMA MOVIE, NOTIFICATION, BACKGROUND MUSIC, VOICE RECOGNITION, AND THREE-DIMENSIONAL AUDIO TECHNOLOGY; COMPUTER SOFTWARE THAT ASSISTS COMPUTERS IN DEPLOYING PARALLEL APPLICATIONS AND PERFORMING PARALLEL COMPUTATIONS FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE TO ENHANCE THE AUDIO-VISUAL CAPABILITIES OF MULTIMEDIA APPLICATIONS, namely, FOR THE INTEGRATION OF TEXT, AUDIO, GRAPHICS, STILL IMAGES AND MOVING PICTURES FOR CINEMA MOVIE, NOTIFICATION, BACKGROUND MUSIC, VOICE RECOGNITION, AND THREE-DIMENSIONAL AUDIO TECHNOLOGY; COMPUTER SOFTWARE, namely, AN APPLICATION ALLOWING SALES AND FIELD SERVICE EMPLOYEES TO UPDATE AND RECEIVE DATA STORED IN AN ENTERPRISE'S COMPUTER DATABASES IN REAL TIME, USING A MOBILE DEVICE, WITH FULL TELEPHONY INTEGRATION WITH THE TELEPHONE AND/OR SOFTWARE FEATURES OF THE MOBILE DEVICE MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE, namely, GAME ENGINE SOFTWARE FOR VIDEO GAME DEVELOPMENT AND OPERATION FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE, namely, SOFTWARE DEVELOPMENT TOOLS FOR THE CREATION OF MOBILE INTERNET APPLICATIONS AND CLIENT INTERFACES FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTERS AND COMPUTER HARDWARE FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY AND THERMA TECHNOLOGY PURPOSES; DOWNLOADABLE COMPUTER GAME SOFTWARE VIA A GLOBAL COMPUTER NETWORK AND WIRELESS DEVICES FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; DOWNLOADABLE ELECTRONIC GAME SOFTWARE FOR USE ON MOBILE AND CELLULAR PHONES, HANDHELD COMPUTERS FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; ELECTRONIC AGENDAS; ELECTRONIC BOOK READERS; ELECTRONIC NOTICE BOARDS; GOGGLES FOR SPORTS; HEADSETS FOR VIRTUAL REALITY GAMES FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; MOBILE TELEPHONES FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; NOTEBOOK COMPUTERS FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; PORTABLE MEDIA PLAYERS; SIMULATORS FOR THE STEERING AND CONTROL OF VEHICLES; COMPUTER HARDWARE AND SOFTWARE, namely, SIMULATORS FOR THE STEERING AND CONTROL OF VEHICLES FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; SMARTPHONES; SPECTACLE LENS BLANKS FOR OPTICAL MECHANICAL, INDUSTRIAL DESIGN, AND BIOLOGICAL CERTIFICATION, AND DESIGN TECHNOLOGY PURPOSES; SPECTACLE LENSES FOR OPTICAL MECHANICAL, INDUSTRIAL DESIGN, AND BIOLOGICAL CERTIFICATION, AND DESIGN TECHNOLOGY PURPOSES; SPECTACLES FOR OPTICAL MECHANICAL, INDUSTRIAL DESIGN, AND BIOLOGICAL CERTIFICATION, AND DESIGN TECHNOLOGY PURPOSES; STEREO HEADPHONES FOR THREE-DIMENSIONAL AUDIO, AUDIO STREAMING, AMPLIFIED, FIRMWORK, DECODING, ENCODING WITH CODEC, IMPLEMENT VIA MECHANICAL AND INDUSTRIAL DESIGN PURPOSES; VIRTUAL REALITY GAME SOFTWARE FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; VIRTUAL REALITY GLASSES FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; VIRTUAL REALITY HEADSETS FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; VIRTUAL REALITY SOFTWARE FOR PLAYING COMPUTER GAMES, PILOT TRAINING, MEDICAL TEACHING FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; VIRTUAL REALITY SOFTWARE FOR MEDICAL TEACHING; VIRTUAL REALITY TRAINING SIMULATION SOFTWARE IN THE FIELD OF CARPENTRY, SPRAY PAINTING TECHNIQUES, AIR TRAFFIC CONTROL FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY
First Use Anywhere: Jul 6, 2020
First Use in Commerce: Jul 6, 2020
Class 028
AMUSEMENT MACHINES, AUTOMATIC AND COIN-OPERATED FOR MULTIMEDIA-ENTERTAINMENT, GAMING, REMOTE DISPLAY, AND EDUCATIONAL USE; APPARATUS FOR ELECTRONIC GAMES ADAPTED FOR USE WITH AN EXTERNAL DISPLAY SCREEN OR MONITOR FOR MULTIMEDIA-ENTERTAINMENT, GAMING, REMOTE DISPLAY, AND EDUCATIONAL USE; APPARATUS FOR ELECTRONIC GAMES OTHER THAN THOSE ADAPTED FOR USE WITH AN EXTERNAL DISPLAY SCREEN OR MONITOR FOR MULTIMEDIA-ENTERTAINMENT, GAMING, REMOTE DISPLAY, AND EDUCATION EDUCATIONAL USE; ARCADE VIDEO GAME MACHINES; BOARD GAMES; BUILDING GAMES; CONTROLLERS FOR GAME CONSOLES; CONTROLLERS FOR TOY CARS, TOY PLANES; ELECTRONIC INTERACTIVE BOARD GAMES FOR USE WITH EXTERNAL MONITOR; GAME APPARATUS, namely, BASES, BATS, AND BALLS FOR PLAYING BASEBALL-LIKE INDOOR AND OUTDOOR GAMES; GAME APPARATUS, namely, BASES, BATS, AND BALLS FOR PLAYING INDOOR AND OUTDOOR GAMES; HOME VIDEO GAME MACHINES; PARLOR GAMES; PORTABLE GAMES WITH LIQUID CRYSTAL DISPLAYS; RADIO TRANSMITTERS FOR USE WITH RADIO-CONTROLLED TOYS; REMOTE CONTROLS FOR TOY CARS, TOY PLANES; STATIONARY EXERCISE BICYCLES; STATIONARY EXERCISE BICYCLES AND ROLLERS THEREFOR; VIDEO GAME MACHINES; VIDEO GAME MACHINES FOR USE WITH EXTERNAL DISPLAY SCREEN, TELEVISION, OR MONITOR
First Use Anywhere: Jul 6, 2020
First Use in Commerce: Jul 6, 2020

Additional Information

Design Mark
The mark consists of the stylized word "XRSPACE" with the stylized letters "XR" joined to each other.
Color Claim
Color is not claimed as a feature of the mark.
Pseudo Mark
XR SPACE

Classification

International Classes
009 028

Disclaimers

The following terms have been disclaimed and are not claimed as part of the trademark:
Specific Disclaimer
"XR"