GLYNT

Serial Number 87138313
602

Registration Progress

Application Filed
Aug 15, 2016
Under Examination
Approved for Publication
Published for Opposition
Registered

Trademark Image

GLYNT

Basic Information

Serial Number
87138313
Filing Date
August 15, 2016
Abandonment Date
May 1, 2017
Drawing Code
4000

Status Summary

Current Status
Inactive
Status Code
602
Status Date
Sep 16, 2017
Classes
042

Rights Holder

Versigraph Inc.

03
Address
672 Dogwood Ave, Suite 243
Franklin Square, NY 11010

Ownership History

Versigraph Inc.

Original Applicant
03
Franklin Square, NY

Legal Representation

Attorney
Susan Upton Douglass

USPTO Deadlines

No Upcoming Deadlines

No upcoming deadlines found for this trademark.

Application History

13 events
Date Code Type Description Documents
Sep 18, 2017 MAB2 O ABANDONMENT NOTICE MAILED - FAILURE TO RESPOND Loading...
Sep 16, 2017 ABN2 O ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE Loading...
Apr 5, 2017 CORV 1 REVIEW OF CORRESPONDENCE COMPLETE - ADDRESS UPDATED Loading...
Jan 31, 2017 CRFA I CORRESPONDENCE RECEIVED IN LAW OFFICE Loading...
Oct 29, 2016 CNSL R SUSPENSION LETTER WRITTEN Loading...
Oct 29, 2016 GNSL F LETTER OF SUSPENSION E-MAILED Loading...
Oct 29, 2016 GNS3 O NOTIFICATION OF LETTER OF SUSPENSION E-MAILED Loading...
Oct 29, 2016 CNRT R NON-FINAL ACTION WRITTEN Loading...
Oct 29, 2016 GNRT O NON-FINAL ACTION E-MAILED Loading...
Oct 29, 2016 GNRN O NOTIFICATION OF NON-FINAL ACTION E-MAILED Loading...
Oct 27, 2016 DOCK D ASSIGNED TO EXAMINER Loading...
Aug 18, 2016 NWAP I NEW APPLICATION ENTERED Loading...
Aug 18, 2016 NWOS I NEW APPLICATION OFFICE SUPPLIED DATA ENTERED Loading...

Detailed Classifications

Class 042
Platform as a service (PAAS) featuring computer software platforms for database and asset management, collaborative creation and live production of content and immersive experiences, and featuring computer software application development tools; providing temporary use of online, non-downloadable web applications for use in directing content and experiences to multiple platforms such as the internet, media broadcasting outlets, mobile devices, wearable computers, virtual reality headsets, data consoles, electronic billboards, Internet of Things devices, and social media feeds
First Use Anywhere: 0
First Use in Commerce: 0

Classification

International Classes
042