Legal Representation
Attorney
Christopher M. Thomas
USPTO Deadlines
Application History
25 events| Date | Code | Type | Description | Documents |
|---|---|---|---|---|
| Oct 14, 2025 | NRCC | E | NOTICE OF REGISTRATION CONFIRMATION EMAILED | Loading... |
| Oct 14, 2025 | R.PR | A | REGISTERED-PRINCIPAL REGISTER | Loading... |
| Aug 26, 2025 | NPUB | E | OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED | Loading... |
| Aug 26, 2025 | PUBO | A | PUBLISHED FOR OPPOSITION | Loading... |
| Aug 20, 2025 | NONP | E | NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED | Loading... |
| Jul 21, 2025 | CNSA | O | APPROVED FOR PUB - PRINCIPAL REGISTER | Loading... |
| Jul 21, 2025 | GNEN | O | NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED | Loading... |
| Jul 21, 2025 | CNEA | R | EXAMINERS AMENDMENT -WRITTEN | Loading... |
| Jul 21, 2025 | GNEA | F | EXAMINERS AMENDMENT E-MAILED | Loading... |
| Jul 21, 2025 | XAEC | I | EXAMINER'S AMENDMENT ENTERED | Loading... |
| Jul 15, 2025 | CNFR | R | FINAL REFUSAL WRITTEN | Loading... |
| Jul 15, 2025 | GNFN | O | NOTIFICATION OF FINAL REFUSAL EMAILED | Loading... |
| Jul 15, 2025 | GNFR | O | FINAL REFUSAL E-MAILED | Loading... |
| Apr 7, 2025 | TROA | I | TEAS RESPONSE TO OFFICE ACTION RECEIVED | Loading... |
| Apr 7, 2025 | TEME | I | TEAS/EMAIL CORRESPONDENCE ENTERED | Loading... |
| Apr 7, 2025 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE | Loading... |
| Nov 30, 2024 | RFNT | P | REFUSAL PROCESSED BY IB | Loading... |
| Nov 12, 2024 | RFRR | P | REFUSAL PROCESSED BY MPU | Loading... |
| Nov 12, 2024 | RFCS | P | NON-FINAL ACTION MAILED - REFUSAL SENT TO IB | Loading... |
| Nov 6, 2024 | RFCR | E | NON-FINAL ACTION (IB REFUSAL) PREPARED FOR REVIEW | Loading... |
| Nov 5, 2024 | CNRT | R | NON-FINAL ACTION WRITTEN | Loading... |
| Sep 27, 2024 | DOCK | D | ASSIGNED TO EXAMINER | Loading... |
| Sep 26, 2024 | MAFR | O | APPLICATION FILING RECEIPT MAILED | Loading... |
| Sep 26, 2024 | NWOS | I | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED | Loading... |
| Sep 5, 2024 | REPR | M | SN ASSIGNED FOR SECT 66A APPL FROM IB | Loading... |
Detailed Classifications
Class 025
Clothing, namely, outer-clothing being coats, vests, sweatshirts, sweatpants, pants, turtlenecks, gloves, underwear, sashes for wear, t-shirts, sweaters, jackets, socks, stockings, neckties, ascots, layettes being clothing, bathing suits, bath robes, boxer shorts, knitwear garments being shirts, dresses, gloves, scarfs, beanies, clothing for gymnastics being leotards, clothing for sports being jerseys, jersey kits comprised of shirts, shorts, and socks, hoodies, sports shirts, sports caps and hats, athletic pants, and shorts, nightgowns, belts, sweatbands, overalls, bibs, not of paper; headgear, namely, baseball caps and caps with visors; footwear; parts of clothing, footwear and headwear, namely, underarm gussets, heel pieces for shoes, toe caps, toe boxes, collars, soles for footwear, tongue pads, straps for shoes and boots, cap visors, sweatbands, pockets for clothing, cuffs, belts; arm sleeves worn separate and apart from blouses, shirts and other tops; finger sleeves being finger warmers
Class 041
Teaching, namely, classes and seminars in the field of e-sports, e-sports competition, athletic competition, physical fitness, mental fitness, and gaming; providing instruction in the field of e-sports, e-sports competition, athletic competition, physical fitness, mental fitness, and gaming; training in the field of e-sports, e-sports competition, athletic competition, physical fitness, mental fitness, and gaming; entertainment, namely, online video games, hosting and conducting e-sports leagues, competitions and events, audio, video and multimedia production and photography in the field of e-sports, e-sports competition, athletic competition, physical fitness, mental fitness, and gaming; cultural activities, namely, organizing community cultural activities for educational or entertainment purposes; sporting activities, namely, arranging and conducting e-sport events and e-sports competitions; Publishing and writing of texts, other than for advertising purposes, featuring commentary, advice and information in the fields of e-sports services; ticket reservation and booking services for education, entertainment and sports activities and events; interactive entertainment services, namely, providing temporary use of non-downloadable online games; games services provided on-line from a computer network; provision of online entertainment information relating to computer games, computer extensions for games and game players; providing online interactive computer game services; providing of interactive online multiplayer computer games via the internet and electronic communications networks; organization, arranging and conducting of games and competitions, including via the internet; providing online electronic publications, not downloadable, in the nature of books, periodicals, articles, manuals, magazines, journals, newsletters, and photo books in the field of games, gaming, e-sports and e-sports related events and activities; arranging and conducting competitions for video gamers and computer game players; audio, video and multimedia production and photography; publishing services, namely, publication of electronic data, information, images, texts other than publicity texts and news in the form of articles, online journals, magazines, blogs; training relating to the professional video game industry in the field of electronic sports and video games; conducting online virtual reality games; entertainment services, namely providing on-line, non-downloadable media and virtual goods, namely avatars, clothing, pets, vehicles, tools, sports equipment, toys, clothing, sports, and pet accessories, computer, vehicle, access keys and weapons, digital computer files, artistic and creative works being paintings, artwork, and music, video game players, computer and board games, records, books, journals featuring statistics, books, journals featuring information, photos, images, videos, and videos featuring game footage, highlights, and experiences in the field of sport and e-sport for use in virtual environments; entertainment services provided by virtual environments in which users can interact for recreational or entertainment purposes; organising, arranging and conducting of entertainment, sporting, arts and cultural events; arranging and conducting of interactive live video game tournaments; film production services, namely production of virtual reality films; video game entertainment services, namely, providing online video games; providing on-line interactive computer games; digital video, audio and multimedia entertainment publishing services; organization of exhibitions of digital art and creative works in the field of e-sport
Additional Information
Design Mark
The mark consists of the stylized wording G2 with the top right and middle bar portion of the 2 containing two right leaning markings which give the impression of an eye with a diagonal scar above and below it.
Pseudo Mark
G TWO
Classification
International Classes
025
041