FOONIVERSE

Serial Number 77489065
606

Registration Progress

Application Filed
Jun 2, 2008
Under Examination
Jul 14, 2009
Approved for Publication
Apr 1, 2009
Published for Opposition
Apr 21, 2009
Registered

Re-Apply for This Trademark

This trademark is no longer active. You may be able to file a new application for the same or similar mark.
Mark: FOONIVERSE
Previous Owner: RIVET GAMES, INC.
Classes: 009, 038, 041, 042

Trademark Image

FOONIVERSE

Basic Information

Serial Number
77489065
Filing Date
June 2, 2008
Published for Opposition
April 21, 2009
Abandonment Date
August 15, 2011
Drawing Code
4000

Status Summary

Current Status
Inactive
Status Code
606
Status Date
Aug 15, 2011
Classes
009 038 041 042

Rights Holder

RIVET GAMES, INC.

03
Address
460 SEAPORT COURT, SUITE 210
REDWOOD CITY, CA 94063

Ownership History

Foomojo, Inc.

Original Applicant
03
Redwood City, CA

Foomojo, Inc.

Owner at Publication
03
Redwood City, CA

RIVET GAMES, INC.

New Owner After Publication #1
03
REDWOOD CITY, CA

Legal Representation

Attorney
Connie L. Ellerbach, Tanda L. Neundorf

USPTO Deadlines

All Deadlines Cleared

All 3 deadline(s) have been cleared by subsequent events. No active deadlines at this time.

Application History

34 events
Date Code Type Description Documents
Aug 15, 2011 MAB6 O ABANDONMENT NOTICE MAILED - NO USE STATEMENT FILED Loading...
Aug 15, 2011 ABN6 S ABANDONMENT - NO USE STATEMENT FILED Loading...
Feb 16, 2011 ASGN I AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP Loading...
Jan 19, 2011 EXRA E NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED Loading...
Jan 18, 2011 EX3G S SOU EXTENSION 3 GRANTED Loading...
Jan 13, 2011 EXT3 S SOU EXTENSION 3 FILED Loading...
Jan 13, 2011 EEXT I SOU TEAS EXTENSION RECEIVED Loading...
Aug 17, 2010 EXRA E NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED Loading...
Aug 14, 2010 EX2G S SOU EXTENSION 2 GRANTED Loading...
Jul 14, 2010 EXT2 S SOU EXTENSION 2 FILED Loading...
Aug 13, 2010 AITU A CASE ASSIGNED TO INTENT TO USE PARALEGAL Loading...
Jul 14, 2010 EEXT I SOU TEAS EXTENSION RECEIVED Loading...
Jan 12, 2010 EX1G S SOU EXTENSION 1 GRANTED Loading...
Jan 12, 2010 EXT1 S SOU EXTENSION 1 FILED Loading...
Jan 12, 2010 EEXT I SOU TEAS EXTENSION RECEIVED Loading...
Jul 14, 2009 NOAM O NOA MAILED - SOU REQUIRED FROM APPLICANT Loading...
Apr 21, 2009 PUBO A PUBLISHED FOR OPPOSITION Loading...
Apr 1, 2009 NPUB O NOTICE OF PUBLICATION Loading...
Mar 19, 2009 PREV O LAW OFFICE PUBLICATION REVIEW COMPLETED Loading...
Mar 18, 2009 CNSA P APPROVED FOR PUB - PRINCIPAL REGISTER Loading...
Mar 18, 2009 XAEC I EXAMINER'S AMENDMENT ENTERED Loading...
Mar 18, 2009 ALIE A ASSIGNED TO LIE Loading...
Mar 18, 2009 GNEN O NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED Loading...
Mar 18, 2009 GNEA O EXAMINERS AMENDMENT E-MAILED Loading...
Mar 18, 2009 CNEA R EXAMINERS AMENDMENT -WRITTEN Loading...
Mar 14, 2009 TEME I TEAS/EMAIL CORRESPONDENCE ENTERED Loading...
Mar 13, 2009 CRFA I CORRESPONDENCE RECEIVED IN LAW OFFICE Loading...
Mar 13, 2009 TROA I TEAS RESPONSE TO OFFICE ACTION RECEIVED Loading...
Sep 16, 2008 GNRN O NOTIFICATION OF NON-FINAL ACTION E-MAILED Loading...
Sep 16, 2008 GNRT F NON-FINAL ACTION E-MAILED Loading...
Sep 16, 2008 CNRT R NON-FINAL ACTION WRITTEN Loading...
Sep 12, 2008 DOCK D ASSIGNED TO EXAMINER Loading...
Jun 6, 2008 MPMK O NOTICE OF PSEUDO MARK MAILED Loading...
Jun 5, 2008 NWAP I NEW APPLICATION ENTERED Loading...

Detailed Classifications

Class 009
Computer game software; video game software; interactive multimedia game software; virtual reality game software; and multiplayer game software; computer game software, video game software, interactive multimedia game software, virtual reality game software, and multiplayer game software featuring the use of virtual pets and digital avatars; game-related computer software; computer game software for use with computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; computer software to allow users to play computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; computer software to allow users to play computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games featuring the use of virtual pets and digital avatars, via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; computer software to allow computer game players to communicate with other computer game players; computer software to allow users to monitor the use and launch of computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games by other users, and to allow users to invite other game players, create teams, create and manage buddy lists, monitor and share game statistics, instant-message, add game players, and challenge other game players; computer software to allow users to create, customize, display, manipulate, and purchase virtual pets and digital avatars for use online via a global computer network and other computer and communications networks; computer software that facilitates digital commerce and the exchange of goods among users; computer software to allow users to engage in commerce with others and trade items such as trophies, skins, avatars, and other items; providing electronic user manuals related to the foregoing
First Use Anywhere: 0
First Use in Commerce: 0
Class 038
Electronic transmission of data and content; electronic transmission of data and content via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; electronic transmission of information to allow game players to monitor the use and launch of online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games by other players; providing online electronic chat rooms and bulletin boards for transmission of messages and content among computer users concerning online computer games, video games, interactive multimedia games, virtual reality games, multiplayer games, and other entertainment related topics; instant messaging services to allow users to communicate with other game players; virtual chatrooms established via text messaging
First Use Anywhere: 0
First Use in Commerce: 0
Class 041
Entertainment services, namely, providing online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games via a global computer network and other computer and communications networks; entertainment services, namely, providing online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games featuring the use of virtual pets and digital avatars, via a global computer network and other computer and communications networks; production, of computer games, video games, interactive multimedia games, virtual reality games and multiplayer games; entertainment services, namely, providing online gaming and community environments for the purpose of entertainment, featuring online computer games, video games, interactive multimedia games, virtual reality games, multiplayer games, and other entertainment-related topics; entertainment services, namely, providing online news, information, and reviews regarding computer games, video games, interactive multimedia games, virtual reality games, multiplayer games, and other entertainment-related topics; entertainment services, namely, providing a website featuring blogs regarding computer games, video games, interactive multimedia games, virtual reality games, multiplayer games, and other entertainment-related topics
First Use Anywhere: 0
First Use in Commerce: 0
Class 042
Providing temporary use of online non-downloadable game-related software; providing temporary use of online non-downloadable software to allow users to play online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; providing temporary use of online non-downloadable software to allow users to play online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games featuring the use of virtual pets and digital avatars, via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; providing temporary use of online non-downloadable software to allow online game players to communicate and compete with other online game players; providing temporary use of online non-downloadable software to allow users to monitor the use and launch of online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games by other players, and to allow users to invite other game players, create teams, create and manage buddy lists, monitor and share game statistics, instant-message, add game players, and challenge other game players online; providing temporary use of online non-downloadable software to allow users to create, customize, display, manipulate, and purchase virtual pets and digital avatars for use online via a global computer network and other computer and communications networks; providing temporary use of online non-downloadable software that facilitates digital commerce and the exchange of goods among users; providing temporary use of online non-downloadable software to allow users to engage in commerce with others and trade items such as trophies, skins, avatars, and other items; development of computer games, video games, interactive multimedia games, virtual reality games and multiplayer games; providing technical support services related to the foregoing, namely, customer support services to assist users with potential transaction problems, and to assist customers in using online tools, Providing, operating and maintaining online social networking environments featuring online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games
First Use Anywhere: 0
First Use in Commerce: 0

Additional Information

Pseudo Mark
FOOMOJO UNIVERSE

Classification

International Classes
009 038 041 042