Legal Representation
Attorney
Cathryn A. Berryman
Application History
3 events| Date | Code | Type | Description | Documents |
|---|---|---|---|---|
| Mar 29, 2001 | ABN1 | O | ABANDONMENT - EXPRESS MAILED | Loading... |
| Dec 7, 2000 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE | Loading... |
| Jan 12, 2001 | DOCK | D | ASSIGNED TO EXAMINER | Loading... |
Detailed Classifications
Class 009
Computer and video products, namely, video game machines for use with television; video game cartridges and tape cassettes; pre-recorded video tapes featuring computer games and characters, cinematographic films; motion picture films featuring video games and video game characters-- television games and television programs featuring computer games and characters; apparatus for television games; television game consoles; computer games software, computer disks; computer game programs, computer game cassettes and tapes, computer game cartridges, computer games disks, computer games provided through a global computer network; computer software featuring computer games that can be downloaded through a global computer network; multimedia software recorded on a CD-ROM featuring computer games; computers; computer hardware; computer firmware for use in computer games; computer mouse pads; computer game analog controllers; computer game joysticks, memory cards; computer screen saver software; pre-recorded audio cassette tapes, laser discs and compact discs featuring materials for educating and entertaining children, juveniles and adults,
First Use Anywhere:
0
First Use in Commerce:
0
Class 016
Printed material, namely, magazines, periodicals, newletters, news sheets and news bulletins featuring computer game characters; software manuals; children's coloring, fictional, and action books featuring computer games and characters; gift and greeting cards; newspapers and magazine comic strips; print, strip and newspaper cartoons; stationery; posters; comic books; stickers and stick-On tattoos; facial and bathroom tissues
First Use Anywhere:
0
First Use in Commerce:
0
Class 025
Men's, women's and children's clothing, namely, shirts, t-shirts, pants, shorts, dresses, skirts, vests, blouses, pajamas, sweaters, coats jackets, hats, scarves, socks, and shoes
First Use Anywhere:
0
First Use in Commerce:
0
Class 028
Computer game programs toys, such as toy action figures and accessories therefor, video games, hand held units for playing electronic continued-- games; stand alone video game machines; coin-operated video games; skateboards, non-motorized scooters, sleds; toboggans; stilts; snow skis; snow boards, water skis; water boards, surfboards; ice skates; roller skates; in-line skates; swim fins; arm floats and pool rings that serve as flotation devices for recreational use; manipulative games; paddle ball games; toy action figures and figurines; mechanical action toys; toy clothing; toy furniture; toy weapons; toy equipment; toy vehicles, toy rockets; toy buildings; toy boxes; toy mobiles; children's activity toys; dolls; table games; board games; activity games; card games; rattles; infant chew toys; bath toys; squeaking toys; ride-on toys, plush toys, soft sculpture toys; stuffed toys; talking toys; inflatable toys, molded toys; party favors in the nature of small toys; children's coin banks; toy musical boxes; balls; toy game balls; basketballs footballs; soccer balls; tennis balls; baseballs; balloons; bubble making wands and solution sets; plastic toy helmets; sports goggles for use in all manner of sporting activities; athletic protective padding, namely, arm pads, shin pads and knee pads for playing all manner of sporting activities; Christmas tree ornaments; toy lights; jigsaw puzzles, cube puzzles and manipulative puzzles
First Use Anywhere:
0
First Use in Commerce:
0
Additional Information
Pseudo Mark
TITAN RETURN OF KRONUS
Classification
International Classes
009
016
025
028