TRUITY

Serial Number 75893035
602

Registration Progress

Application Filed
Jan 10, 2000
Under Examination
Approved for Publication
Published for Opposition
Registered

Re-Apply for This Trademark

This trademark is no longer active. You may be able to file a new application for the same or similar mark.
Mark: TRUITY
Previous Owner: HALVERSON, LESLEY KAY
Classes: 009, 016, 028, 041, 042

Trademark Image

TRUITY

Basic Information

Serial Number
75893035
Filing Date
January 10, 2000
Abandonment Date
June 20, 2002
Drawing Code
1000

Status Summary

Current Status
Inactive
Status Code
602
Status Date
Nov 25, 2002
Classes
009 016 028 041
+1 more

Rights Holder

HALVERSON, LESLEY KAY

01
Address
62 King Street,
Annerley, Queensland 4103,
AU

Ownership History

HALVERSON, LESLEY KAY

Original Applicant
01
Annerley, Queensland AU

Legal Representation

Attorney
Edward J. Ellis,

USPTO Deadlines

No Upcoming Deadlines

No upcoming deadlines found for this trademark.

Application History

6 events
Date Code Type Description Documents
Nov 25, 2002 ABN2 O ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE Loading...
Dec 19, 2001 CNSI S INQUIRY AS TO SUSPENSION MAILED Loading...
Jun 22, 2001 CNSL S LETTER OF SUSPENSION MAILED Loading...
Jan 24, 2001 CRFA I CORRESPONDENCE RECEIVED IN LAW OFFICE Loading...
Jul 18, 2000 CNRT F NON-FINAL ACTION MAILED Loading...
Jul 6, 2000 DOCK D ASSIGNED TO EXAMINER Loading...

Detailed Classifications

Class 009
Computer games, namely, CD-ROMs, tapes, video tapes and cassettes; computer game software and programs; computer game programs for play on network computers, the Internet, and/or local area networks; pre-recorded compact discs, cassettes, vinyl records, video cassettes, digital audio tapes, mini discs, laser discs and/or other sound or visual recording mediums featuring business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environment, personal growth and health
First Use Anywhere: 0
First Use in Commerce: 0
Class 016
stationary; books, booklets, instructional and reading material and printed matter, namely, magazines, guidebooks, newsletters, brochures and instructional manuals in the fields of business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environment, personal growth and health
First Use Anywhere: 0
First Use in Commerce: 0
Class 028
games, namely, board games, hand held units for playing electronic games, hand held units for playing video games, stand alone video game machines
First Use Anywhere: 0
First Use in Commerce: 0
Class 041
computer games provided through local area computer networks, global area computer networks or other networked computer systems; amusement parks; amusement rides; amusement centers; arranging and conducting of seminars and workshops in the fields of business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environmental, personal growth and health; publication of books; providing educational information on the subjects of business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environment, personal growth and health via a global computer network; vocational educational services, educational services provided on-line or via courses of instruction, all in the fields of business, marketing, motivation, education, ethic, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environment, personal growth and health; educational and entertainment services, namely, providing motivational and educational speakers; teaching and training in the fields of business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environmental, personal growth and health
First Use Anywhere: 0
First Use in Commerce: 0
Class 042
Entertainment services, namely, providing on-line computer games, games, role-playing activities, entertainment in the nature of comedy, music and/or dramatic performances; physical therapy and health care services, psychiatric conulation, physical fitness consultation; business, investment, career, employment and management consultancies
First Use Anywhere: 0
First Use in Commerce: 0

Classification

International Classes
009 016 028 041 042