Legal Representation
Attorney
Peter M. de Jonge
USPTO Deadlines
Application History
10 events| Date | Code | Type | Description | Documents |
|---|---|---|---|---|
| Apr 11, 2002 | ABN6 | S | ABANDONMENT - NO USE STATEMENT FILED | Loading... |
| May 1, 2001 | NOAM | O | NOA MAILED - SOU REQUIRED FROM APPLICANT | Loading... |
| Feb 6, 2001 | PUBO | A | PUBLISHED FOR OPPOSITION | Loading... |
| Jan 5, 2001 | NPUB | O | NOTICE OF PUBLICATION | Loading... |
| Nov 3, 2000 | CNSA | P | APPROVED FOR PUB - PRINCIPAL REGISTER | Loading... |
| Aug 31, 2000 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE | Loading... |
| Mar 17, 2000 | CNRT | F | NON-FINAL ACTION MAILED | Loading... |
| Oct 18, 1999 | CRFA | I | CORRESPONDENCE RECEIVED IN LAW OFFICE | Loading... |
| Apr 16, 1999 | CNRT | F | NON-FINAL ACTION MAILED | Loading... |
| Apr 12, 1999 | DOCK | D | ASSIGNED TO EXAMINER | Loading... |
Detailed Classifications
Class 006
Manually operated metal fluid control valves
First Use Anywhere:
0
First Use in Commerce:
0
Class 007
Electronic, electrostatic, and magnetic motors for machines; robotic figures for industrial use; robotic figures for use in hazardous environments; animatronic robotic figures for industrial use; robotic grasping mechanism for industrial use; robotic grasping mechanism for industrial use and for use in hazardous and remote environments
First Use Anywhere:
0
First Use in Commerce:
0
Class 009
Video camera and video signal transmitters; life-like robotic animals for educational and entertainment displays; wearable sensors for laboratory use to sense position of joints of living creatures for laboratory use; wearable sensors for computer interface to sense position of joints of living creatures; robotic figures for laboratory use; animatronic robotic figures for laboratory use; displacement sensors for use in connection with machines; computer controlled strain sensors for use with machines; strain sensors for use with machines; electronic motion sensors for use with machines; motion sensors for use with machines; electric hydraulic and pneumatic fluid control valves; electronic sensor screens and surfaces used to detect the impact pressure of objects colliding therewith for laboratory use; electronic sensor screens and surfaces used to detect the impact pressure of objects colliding therewith for use with machines; non-medical catheter-type sensors for sensing position, motion, electrical current, fluid flow, sound and optical visualization; wearable sensors for laboratory use to measure human vital signs; robotic grasping mechanism for laboratory use; interactive video games in which participants shoot at targets and other participants; ball shooting implements, namely, guns, rifles, and machine guns for use with video games
First Use Anywhere:
0
First Use in Commerce:
0
Class 010
Artificial limbs; intravenous pumps; catheters and catheter guidewires; balloon catheters; angioscopy catheters and guidewires; thrombogenic delivery catheters; vascular stents; endovascular prosthesis; wearable sensors for medical use to sense position of joints in living creatures; medical catheter-type sensors for sensing position, motion, electrical current, fluid flow, sound and optical visualization for use in medicine; wearable sensors for medical use to measure human vital signs; vascular radiation device for medical purposes; drug pumps, injection modules, explosive expulsion, needles, tubing, and droppers for delivering medication internally to animals and humans
First Use Anywhere:
0
First Use in Commerce:
0
Class 011
servo-controlled water fountains
First Use Anywhere:
0
First Use in Commerce:
0
Class 012
electronic, electrostatic, and magnetic motors for automobiles
First Use Anywhere:
0
First Use in Commerce:
0
Class 028
transforming robotic toy figures and robotic figures for use in entertainment; animated toy figures; animatronic robotic figures for use in entertainment; electronic sensor screens and surfaces used to detect the impact pressure of objects colliding therewith for use with games; toy guns, rifles, and machine guns for use with shooting galleries, arcade games, and action target skill games in which participants shoot at targets; action target skill games, and parts therefore, in which participants shoot at targets and other participants
First Use Anywhere:
0
First Use in Commerce:
0
Classification
International Classes
006
007
009
010
011
012
028